Age | Commit message (Expand) | Author |
---|---|---|
2020-08-25 | GPUState: Move state limits getter to the area they belong | Clément Foucault |
2020-08-19 | GPUState: Fix signed / bitfield conversion leading to wrong enum value | Clément Foucault |
2020-08-18 | GPUState: Port default state to StateManager constructor | Clément Foucault |
2020-08-18 | Cleanup: DRW: Use GPUState instead of raw opengl calls | Clément Foucault |
2020-08-18 | GPUState: Only apply state before drawing | Clément Foucault |
2020-08-18 | Cleanup: GPUState: Remove stack from the state manager and rename it | Clément Foucault |
2020-08-18 | GPUState: Make use of GPUStateStack class | Clément Foucault |
2020-08-18 | GPUState: Add GL backend and state tracking but do not use it | Clément Foucault |