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AgeCommit message (Expand)Author
2020-10-19Spelling: It's Versus ItsHarley Acheson
2020-10-14GL: FrameBuffer: Set GL_FRAMEBUFFER_SRGB if neededClément Foucault
2020-10-09Revert "Revert "BGL: Workaround broken bgl usage caused by GPU refactor""Clément Foucault
2020-10-08Revert "BGL: Workaround broken bgl usage caused by GPU refactor"Clément Foucault
2020-10-08BGL: Workaround broken bgl usage caused by GPU refactorClément Foucault
2020-10-07GPU: Avoid blit operation modifying the wrong framebuffer during restoreClément Foucault
2020-10-02Cleanup: trailing spaceCampbell Barton
2020-10-01Cleanup: avoid applying offset to null pointerCampbell Barton
2020-09-25Fix T80998: DDS Image files are not displayed correctlyJeroen Bakker
2020-09-19Cleanup: consistent TODO/FIXME formatting for namesCampbell Barton
2020-09-15Cleanup: spellingCampbell Barton
2020-09-14Cleanup: GLShader: Use span and default constructor instead of vector(0)Clément Foucault
2020-09-14Cleanup: GPUDebug: Use Vector instead of custom stackClément Foucault
2020-09-14GL: Make use of the new debug layerClément Foucault
2020-09-14GL: Fix linking errors being useless.Clément Foucault
2020-09-12Fix remaining GL calls/type preventing from building due to recent cleanupClément Foucault
2020-09-12GPU: Fix wrong state before python callbacksClément Foucault
2020-09-12Cleanup: GPU: Rename GPUStateManager to StateManager to follow styleClément Foucault
2020-09-12Cleanup: Remove GLEW dependencies outside of GL moduleClément Foucault
2020-09-12GPU: Add Image Load Store extension supportClément Foucault
2020-09-11Cleanup: spelling, correct commentsCampbell Barton
2020-09-11GPUState: Fix missing changed program point size stateClément Foucault
2020-09-10GPUState: Fix Point Size issuesClément Foucault
2020-09-10GL: Wrap extension support inside GLContextClément Foucault
2020-09-10GL: Add fallback debug layerClément Foucault
2020-09-09Cleanup: GPU: Replace multiple checks by GLContext::debug_layer_supportClément Foucault
2020-09-08GLSamplers: Add debug object labelClément Foucault
2020-09-08GLBackend: Fix gl error inside the mip rendering workaround detectionClément
2020-09-08GLContext: Fix clang warning about using overrideClément
2020-09-08GLFrameBuffer: Fix mass renaming issueClément
2020-09-08GPUContext: Move GPUContext to gpu::Context for more consistencyClément Foucault
2020-09-08GPUTexture: Remove unused functions and avoid GPU_texture_opengl_bindcodeClément Foucault
2020-09-08GPUImmediate: Make activation / deactivation implicitClément Foucault
2020-09-08GPUState: Encapsulate glPixelStorei inside the GLStateManagerClément Foucault
2020-09-08GPUState: Encapsulate glFlush and glFinish inside the GLContextClément Foucault
2020-09-08Cleanup: consistent syntax for doxygen parametersCampbell Barton
2020-09-08GPUQuery: GL Backend isolationClément Foucault
2020-09-07Cleanup: GLBackend: Move buf_free and tex_free to GLContextClément Foucault
2020-09-07GPUCapabilities: Isolate GL memory statisticsClément Foucault
2020-09-07GPUCapabilities: Isolate GL_STEREO to GLContextClément Foucault
2020-09-07GPU: Rename gpu_extensions to gpu_capabilitiesClément Foucault
2020-09-07EEVEE: Try to allocate the lightcache and use fallback if failureClément Foucault
2020-09-07GPUExtensions: GL backend isolationClément Foucault
2020-09-07GPUPlatform: GL backend isolationClément Foucault
2020-09-07GPU: Fix clang tidy warningsClément Foucault
2020-09-07GPUVertBuf: GL Backend IsolationClément Foucault
2020-09-07GPUVertBuf: Rename GPUVertBuf to VertBuf and add some gettersClément Foucault
2020-09-06GLTexture: Fix crash with --debug-gpu on windows + nvidiaClément Foucault
2020-09-06GPUVertBuf: Make GPUVertBuf private to the GPU moduleClément Foucault
2020-09-06Cleanup: GLBackend: Fix missing override keywords producing warningsClément Foucault