Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2020-09-11Cleanup: spelling, correct commentsCampbell Barton
2020-09-11GPUState: Fix missing changed program point size stateClément Foucault
2020-09-10GPUState: Fix Point Size issuesClément Foucault
2020-09-10GL: Wrap extension support inside GLContextClément Foucault
2020-09-10GL: Add fallback debug layerClément Foucault
2020-09-09Cleanup: GPU: Replace multiple checks by GLContext::debug_layer_supportClément Foucault
2020-09-08GLSamplers: Add debug object labelClément Foucault
2020-09-08GLBackend: Fix gl error inside the mip rendering workaround detectionClément
2020-09-08GLContext: Fix clang warning about using overrideClément
2020-09-08GLFrameBuffer: Fix mass renaming issueClément
2020-09-08GPUContext: Move GPUContext to gpu::Context for more consistencyClément Foucault
2020-09-08GPUTexture: Remove unused functions and avoid GPU_texture_opengl_bindcodeClément Foucault
2020-09-08GPUImmediate: Make activation / deactivation implicitClément Foucault
2020-09-08GPUState: Encapsulate glPixelStorei inside the GLStateManagerClément Foucault
2020-09-08GPUState: Encapsulate glFlush and glFinish inside the GLContextClément Foucault
2020-09-08Cleanup: consistent syntax for doxygen parametersCampbell Barton
2020-09-08GPUQuery: GL Backend isolationClément Foucault
2020-09-07Cleanup: GLBackend: Move buf_free and tex_free to GLContextClément Foucault
2020-09-07GPUCapabilities: Isolate GL memory statisticsClément Foucault
2020-09-07GPUCapabilities: Isolate GL_STEREO to GLContextClément Foucault
2020-09-07GPU: Rename gpu_extensions to gpu_capabilitiesClément Foucault
2020-09-07EEVEE: Try to allocate the lightcache and use fallback if failureClément Foucault
2020-09-07GPUExtensions: GL backend isolationClément Foucault
2020-09-07GPUPlatform: GL backend isolationClément Foucault
2020-09-07GPU: Fix clang tidy warningsClément Foucault
2020-09-07GPUVertBuf: GL Backend IsolationClément Foucault
2020-09-07GPUVertBuf: Rename GPUVertBuf to VertBuf and add some gettersClément Foucault
2020-09-06GLTexture: Fix crash with --debug-gpu on windows + nvidiaClément Foucault
2020-09-06GPUVertBuf: Make GPUVertBuf private to the GPU moduleClément Foucault
2020-09-06Cleanup: GLBackend: Fix missing override keywords producing warningsClément Foucault
2020-09-06GPUIndexBuf: GL backend IsolationClément Foucault
2020-09-05GLState: Use unsigned long long instead of unsigned long for shiftsClément Foucault
2020-09-05Cleanup: clang-formatCampbell Barton
2020-09-05Cleanup: spellingCampbell Barton
2020-09-05GLState: Fix compilation warning on MSVCClément Foucault
2020-09-05GLTexture: Fix undefined behavior when binding textures the first timeClément Foucault
2020-09-05GLDebug: Trim NVidia debug outputClément Foucault
2020-09-05GLTexture: Add Feedback loop checkClément Foucault
2020-09-05GLTexture: Add direct state access supportClément Foucault
2020-09-05GLState: Add texture multibind and remove redundant bindsClément Foucault
2020-09-05GPUDebug: Only enable resource checking in debug modeClément Foucault
2020-09-05GLTexture: Add validation for empty slots before drawingClément Foucault
2020-09-05Cleanup: GPUTexture: Clean framebuffer attachmentClément Foucault
2020-09-05GLTexture: Add back texture proxy checkClément Foucault
2020-09-05GPUTexture: Add support for samplersClément Foucault
2020-09-05GPUTexture: GL Backend IsolationClément Foucault
2020-09-05GPUFramebuffer: Encapsulate single attachement clearClément Foucault
2020-09-05GPUTexture: Add skeleton of the new GLTexture classClément Foucault
2020-09-02Cleanup: spelling, rename attachement -> attachmentCampbell Barton
2020-09-02Cleanup: spellingCampbell Barton