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AgeCommit message (Expand)Author
2022-10-20GL: Make restart index consistent on older implementationClément Foucault
2022-10-20Fix incorrect shader state after shader interface creationSergey Sharybin
2022-10-19GL: Fix incorrect shader state after shader interface creationClément Foucault
2022-10-07Cleanup: redundant parenthesisCampbell Barton
2022-10-04Cleanup: replace UNUSED macro with commented args in C++ codeHans Goudey
2022-09-26Cleanup: replace C-style casts with functional casts for numeric typesCampbell Barton
2022-09-26GPU: Disable SSBO support from commandline.Jeroen Bakker
2022-09-25Cleanup: replace C-style casts with functional casts for numeric typesCampbell Barton
2022-09-25Cleanup: replace static_casts with functional casts for numeric typesCampbell Barton
2022-09-25Cleanup: remove redundant double parenthesisCampbell Barton
2022-09-23Cleanup: compiler warningsCampbell Barton
2022-09-22Metal: MTLContext implementation and immediate mode rendering support.Thomas Dinges
2022-09-17GL: Framebuffer: Add support for empty framebuffer (no attachments)Clément Foucault
2022-09-06GL: Require a minimum of 8 ssbo slot per shader stageClément Foucault
2022-09-02DRWManager: New implementation.Clément Foucault
2022-09-01Metal: MTLShader and MTLShaderGenerator implementation.Thomas Dinges
2022-09-01Metal: Minimum per-vertex stride, 3D texture size + Transform feedback GPUCap...Jason Fielder
2022-09-01Metal: MTLIndexBuf class implementation.Jason Fielder
2022-09-01PyGPU: GPUShader: implementation of 'attrs_info_get' methodGermano Cavalcante
2022-08-31GPUCapabilities: Add GPU_shader_draw_parameters_supportClément Foucault
2022-08-30GPUBatch: Add multi_draw_indirect capability and indirect buffer offsetClément Foucault
2022-08-30GPUStorageBuf: Add `read()` function to readback buffer data to hostClément Foucault
2022-08-28Cleanup: replace NULL with nullptr for C++ filesCampbell Barton
2022-08-19Fix ubsan warnings about indexing into null pointersLoren Osborn
2022-08-17Merge branch 'blender-v3.3-release'Campbell Barton
2022-08-17Cleanup: spelling in commentsCampbell Barton
2022-08-15GPU: replace GLEW with libepoxyChristian Rauch
2022-08-09DRW: DebugDraw: Port module to C++ and add GPU capabilitiesClément Foucault
2022-08-09GL: Fix error messages missing end of lineClément Foucault
2022-08-02GL: Remove lingering image bindsClément Foucault
2022-08-02GL: Compute: Fix indirect compute barrier and unbindClément Foucault
2022-08-02GPUBatch: Add GPU_batch_draw_indirectClément Foucault
2022-07-19EEVEE: use mipmaps of compressed textures (DDS)Ethan-Hall
2022-07-15Fix GPU backend deleting resources without an active contextBrecht Van Lommel
2022-07-15Cleanup: GPU: Replace NULL by nullptr from C++ filesClément Foucault
2022-06-28Cleanup: compiler warnings, remove unused functionsCampbell Barton
2022-06-27MTLCommandBufferState for coordinating GPU workload submission and render pas...Jason Fielder
2022-06-22Cleanup: remove redundant GPU headersCampbell Barton
2022-06-15Fix T98708: Crash on startup - OpenGL4.2 without conservative depth.Jeroen Bakker
2022-06-08Fix T98620: Video sequencer screen corruption occurs when resizing.Jeroen Bakker
2022-05-25Merge branch 'blender-v3.2-release'Jeroen Bakker
2022-05-25GPU: Updated comment about HQ normals workaround.Jeroen Bakker
2022-05-25Merge branch 'blender-v3.2-release'Jeroen Bakker
2022-05-25GPU: Fix issue that negated HQ normals workaround.Jeroen Bakker
2022-05-24Merge branch 'blender-v3.2-release'Jeroen Bakker
2022-05-24Fix T97828: Split normals not visible on certain platforms.Jeroen Bakker
2022-05-19GPUStorageBuf: Add `GPU_storagebuf_copy_sub_from_vertbuf()`Clément Foucault
2022-05-19GLShader: Add glsl_shader_defines.glsl to compute shadersClément Foucault
2022-05-19GL: Fix gl error during debug name setup for shader storage buffersClément Foucault
2022-05-15GPUVertBuf: Add support for binding as buffer textureClément Foucault