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AgeCommit message (Expand)Author
2022-03-18GPU/GL: Add StorageBuf implementationClément Foucault
2022-03-15GPU capabilities: detect max SSBO bindingsKévin Dietrich
2022-03-11Cleanup: fix source comment typosBrecht Van Lommel
2022-03-08Merge remote-tracking branch 'origin/blender-v3.1-release'Kévin Dietrich
2022-03-08GPU: disable compute shader for problematic driversKévin Dietrich
2022-02-25GPUTexture: Add support for texture viewClément Foucault
2022-02-25GPUTexture: Use immutable storageClément Foucault
2022-02-23Cleanup: Remove repeated word in commentsCampbell Barton
2022-02-19Merge branch 'blender-v3.1-release'Hans Goudey
2022-02-18GL: Fix possible shift by -1Clément Foucault
2022-02-15Merge branch 'blender-v3.1-release'Hans Goudey
2022-02-15GLShaderInterface: Fix undefined behavior when attributes are optimized away.Clément Foucault
2022-02-15Merge branch 'blender-v3.1-release'Clément Foucault
2022-02-15GLCompute: Apply state before dispatchClément Foucault
2022-02-15GLDebug: Fix severity checkClément Foucault
2022-02-13Cleanup: Clang tidyHans Goudey
2022-02-13Cleanup: Optimize gl query code pathJesse Yurkovich
2022-02-11File headers: SPDX License migrationCampbell Barton
2022-02-07Merge branch 'blender-v3.1-release'Bastien Montagne
2022-02-07Fix UI messages (typos etc.).Bastien Montagne
2022-02-07Cleanup: spelling in commentsCampbell Barton
2022-02-06GLDebug: Wrap glDispatch function into our debug wrappersClément Foucault
2022-02-06Merge branch 'blender-v3.1-release'Clément Foucault
2022-02-06GPU: Fix assert when running without --debug-gpu option on older GLClément Foucault
2022-02-06Merge branch 'blender-v3.1-release'Clément Foucault
2022-02-06GPU: Debug: Avoid double printing of compilation issuesClément Foucault
2022-02-06Merge branch 'blender-v3.1-release'Clément Foucault
2022-02-05GL: Fix compute shader label errorClément Foucault
2022-02-05GLShaderInterface: Fix SSBO using the ubo maskClément Foucault
2022-02-04GLShader: Fix several low importance issuesClément Foucault
2022-02-04GPUShader: Improve error/warning logging experienceClément Foucault
2022-02-04GL: Add all image types in binding setup.Clément Foucault
2022-02-04GPUFramebuffer: Bump max attachment count to 8Clément Foucault
2022-02-04GPUState: Add more barrier typesClément Foucault
2022-02-04Merge branch 'blender-v3.1-release'Clément Foucault
2022-02-04Workbench: Fix unreported heavily quantized mesh due to driver issueClément Foucault
2022-02-04Cleanup: Clang tidy, use bracesHans Goudey
2022-02-01Merge branch 'blender-v3.1-release'Clément Foucault
2022-02-01Fix T95278: Crash on startup because of GLSL recursionClément Foucault
2022-02-01GPUShader: Rename createInfo storage QualifiersClément Foucault
2022-02-01GPUShader: Add support for gpu_BaryCoord and fallbackClément Foucault
2022-02-01GPUShader: Add support for vertex shader gl_Layer and fallbackClément Foucault
2022-01-31Cleanup: use our own conventions for tags in commentsCampbell Barton
2022-01-29Fix typos in rB0a8fa07735cdb89081b652c032c73863e34f8ff1Clément Foucault
2022-01-29Fix T95278: Crash on startup because of GLSL compiler bugClément Foucault
2022-01-28Cleanup: Clang-tidy warning gl_shader.ccJeroen Bakker
2022-01-27GLFramebuffer: Add assert to check if framebuffer has the expected dataClément Foucault
2022-01-27GPUShaderCreateInfo: Remove push_constant indexingClément Foucault
2022-01-26D13910: Workbench: Port shaders to use GPUShaderCreateInfoClément Foucault
2022-01-26Cleanup: unused variable warning, formattingCampbell Barton