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2019-04-17ClangFormat: apply to source, most of internCampbell Barton
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
2017-05-17Cleanup: remove GLSL version checksCampbell Barton
2016-08-16OpenGL: shaders for simple 3D drawingMike Erwin
These are intended for very simple drawing. No lighting etc. Shares some fragment code with the 2D shaders. Similar to their 2D counterparts, but are not combined because of future plans for separate 2D & 3D matrix stacks.