Age | Commit message (Expand) | Author |
---|---|---|
2016-06-09 | Flat shading for basic shader | Alexander Romanov |
2016-06-07 | GPU: Fix triple buffer w/ basic glsl shader | Campbell Barton |
2016-05-26 | Cleanup: glsl style | Campbell Barton |
2016-05-23 | Cleanup: glsl indentation, line length | Campbell Barton |
2016-04-08 | Wide lines + line stipple deprecated API replacement | Alexander Romanov |
2015-12-27 | OpenGL: stipple support added to basic GLSL shader | Alexander Romanov |
2015-12-06 | OpenGL: rename simple shader to basic shader. | Brecht Van Lommel |