Age | Commit message (Expand) | Author |
---|---|---|
2017-03-27 | OpenGL: use new matrix names in GLSL | Mike Erwin |
2017-01-09 | Fix T49861: Interlace stereo drawing | Dalai Felinto |
2016-09-27 | fix basic shader syntax when drawing lines | Mike Erwin |
2016-06-09 | Merge branch 'master' into blender2.8 | Campbell Barton |
2016-06-07 | GPU: Fix triple buffer w/ basic glsl shader | Campbell Barton |
2016-06-01 | Merge branch 'master' into blender2.8 | Bastien Montagne |
2016-05-26 | Cleanup: glsl style | Campbell Barton |
2016-05-24 | Merge branch 'master' into blender2.8 | Bastien Montagne |
2016-05-23 | Cleanup: glsl indentation, line length | Campbell Barton |
2016-05-16 | Flat shading for basic shader | Alexander Romanov |
2016-04-08 | Wide lines + line stipple deprecated API replacement | Alexander Romanov |
2015-12-27 | OpenGL: stipple support added to basic GLSL shader | Alexander Romanov |
2015-12-06 | OpenGL: rename simple shader to basic shader. | Brecht Van Lommel |