Age | Commit message (Expand) | Author |
---|---|---|
2018-04-19 | Remove Blender Internal and legacy viewport from Blender 2.8. | Ton Roosendaal |
2017-04-08 | OpenGL: drop support for EXT_geometry_shader4 | Mike Erwin |
2017-03-27 | OpenGL: use new matrix names in GLSL | Mike Erwin |
2016-08-30 | Fix T49201: Mesh with OpenSubdiv subsurf and a texture disappears in Material... | Sergey Sharybin |
2016-07-22 | OpenSubdiv: Initial support of UV maps in material shading mode | Sergey Sharybin |
2016-05-26 | Cleanup: glsl style | Campbell Barton |
2015-11-25 | OpenGL: set geometry shader input length implicitly | Mike Erwin |
2015-11-23 | OpenGL: update geometry shaders, fixes T46838 | Mike Erwin |
2015-07-20 | OpenSubdiv: Add OpenSubdiv files which are related on the CCGSubSurf and GPU | Sergey Sharybin |