Age | Commit message (Expand) | Author |
---|---|---|
2017-05-19 | OpenGL: clean up smoke & fire shaders | Mike Erwin |
2017-05-17 | Cleanup: remove GLSL version checks | Campbell Barton |
2017-03-27 | OpenGL: prepare GLSL for version 3.3 | Mike Erwin |
2016-10-30 | Viewport smoke: add support to render the volume using a color ramp. | Kévin Dietrich |
2016-08-28 | Fix T47639: OpenGL render with smoke and fire incorrect when using | Kévin Dietrich |
2016-03-27 | Fix T47697: Smoke simulation doesn't work in viewport | Sergey Sharybin |
2016-01-10 | OpenGL Smoke: fix color issue, and clarify meaning of variables in the shader. | Brecht Van Lommel |
2016-01-10 | OpenGL: port smoke drawing code to GLSL. | Kévin Dietrich |