Age | Commit message (Expand) | Author |
---|---|---|
2017-05-19 | OpenGL: clean up smoke & fire shaders | Mike Erwin |
2017-05-17 | Cleanup: remove GLSL version checks | Campbell Barton |
2017-03-27 | OpenGL: prepare GLSL for version 3.3 | Mike Erwin |
2017-03-27 | OpenGL: use new matrix names in GLSL | Mike Erwin |
2016-04-04 | Smoke: Don't use `min` as an uniform name | Sergey Sharybin |
2016-01-10 | OpenGL: port smoke drawing code to GLSL. | Kévin Dietrich |