Age | Commit message (Expand) | Author |
---|---|---|
2022-01-17 | Revert "GPUShaderCreateInfo for interface abstraction" | Jeroen Bakker |
2022-01-17 | GPUShaderCreateInfo for interface abstraction | Jeroen Bakker |
2020-02-24 | BLF: Optimize text rendering and caching | Germano Cavalcante |
2019-12-02 | Overlay Engine: Refactor & Cleanup | Clément Foucault |
2019-04-17 | ClangFormat: apply to source, most of intern | Campbell Barton |
2018-03-30 | BFL: Fix broken vertical texts. | Clément Foucault |
2018-03-29 | BLF: Perf: Divide by 6 the amount of verts sent to the GPU. | Clément Foucault |
2017-05-17 | Cleanup: remove GLSL version checks | Campbell Barton |
2016-10-11 | BLF/OpenGL: draw text with new immediate mode | Mike Erwin |
2016-09-20 | OpenGL: fix GPU_SHADER_TEXT on non-Mac | Mike Erwin |
2016-09-17 | OpenGL: streamline font rendering | Mike Erwin |
2016-09-17 | add GPU_SHADER_TEXT for font rendering | Mike Erwin |