Age | Commit message (Expand) | Author |
---|---|---|
2020-04-14 | GPUShader: Implement workaround for gizmo drawing on sRGB framebuffer | Clément Foucault |
2020-03-27 | Cleanup: GPUShader: Remove unused shaders | Clément Foucault |
2019-04-17 | ClangFormat: apply to source, most of intern | Campbell Barton |
2019-01-23 | 3D View: draw clipping region | Campbell Barton |
2017-08-16 | DwM: Use Batch's for drawing selection | Campbell Barton |
2017-05-17 | Cleanup: remove GLSL version checks | Campbell Barton |
2016-08-16 | OpenGL: shaders for simple 3D drawing | Mike Erwin |