Age | Commit message (Expand) | Author |
---|---|---|
2022-04-14 | GPU: Make nodetree GLSL Codegen render engine agnostic | Clément Foucault |
2022-02-08 | Eevee: support the no-op Bump node optimization like in Cycles. | Alexander Gavrilov |
2020-02-15 | Shading: Extend Vector Math Node with Sin, Cos, Tan and Wrap functions | Charlie Jolly |
2020-02-06 | Merge branch 'blender-v2.82-release' | mano-wii |
2020-02-06 | Fix T69776: Error with complex Eevee noise texture in some drivers | Patrick Bender |
2020-01-29 | Fix T73469: OSL: Vector Math Node modulo uses wrong function | Charlie Jolly |
2019-12-08 | Fix T72269: crash with Eevee and normal maps after recent math node changes | Brecht Van Lommel |
2019-09-12 | Shading: Add More Features To The Voronoi Node. | OmarSquircleArt |
2019-09-05 | Shading: Rewrite Mapping node with dynamic inputs. | OmarSquircleArt |
2019-08-30 | GPU: Split gpu_shader_material into multiple files. | OmarSquircleArt |