Age | Commit message (Expand) | Author |
---|---|---|
2022-04-20 | Cleanup: clang-format | Campbell Barton |
2022-04-14 | GPU: Make nodetree GLSL Codegen render engine agnostic | Clément Foucault |
2022-03-11 | Cleanup: fix source typos homogenous->homogeneous | Brecht Van Lommel |
2020-06-03 | GPUMaterial: Rework/simplify environment texture filtering | Clément Foucault |
2019-08-30 | GPU: Split gpu_shader_material into multiple files. | OmarSquircleArt |