Age | Commit message (Expand) | Author |
---|---|---|
2022-05-06 | GPU: Move common shaders into a common directory | Omar Emara |
2022-04-14 | GPU: Make nodetree GLSL Codegen render engine agnostic | Clément Foucault |
2021-05-21 | Cleanup: spelling | Leon Zandman |
2020-04-09 | Shading: add Roughness input to Noise and Wave texture nodes | Bartosz Moniewski |
2019-12-07 | Shaders: noise and wave distortion now work uniformly instead of diagonally | Bartosz Moniewski |
2019-09-04 | Shading: Extend Noise node to other dimenstions. | OmarSquircleArt |
2019-08-30 | GPU: Split gpu_shader_material into multiple files. | OmarSquircleArt |