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AgeCommit message (Expand)Author
2022-03-16Cleanup: incorrect comments, use C commentsCampbell Barton
2022-03-11Cleanup: fix source typos homogenous->homogeneousBrecht Van Lommel
2022-03-07Shader Nodes: add Alpha output to Object Info nodeEthan-Hall
2022-02-17GPU: Remove runtime sampler texture slot assignmentClément Foucault
2022-02-11File headers: add missing copyright, add MIT to SPDX licensesCampbell Barton
2022-02-11Cleanup: remove white-space before headersCampbell Barton
2022-02-11File headers: SPDX License migrationCampbell Barton
2022-02-08Eevee: support the no-op Bump node optimization like in Cycles.Alexander Gavrilov
2022-02-04Fix T95427: Crash during dragging a link in a node editorClément Foucault
2022-01-31Merge branch 'blender-v3.1-release'Jacques Lucke
2022-01-31Fix T95341: BGL renders incorrect colorJeroen Bakker
2022-01-31Cleanup: use our own conventions for tags in commentsCampbell Barton
2022-01-27GPUShaderCreateInfo: Remove push_constant indexingClément Foucault
2022-01-25Cycles: add Point Info nodeBrecht Van Lommel
2022-01-21GPU: Remove unused resources in shader create info.Jeroen Bakker
2022-01-20Subdivision: add support for vertex creasingKévin Dietrich
2022-01-20Cleanup: clang-formatCampbell Barton
2022-01-19GPUShaderCreateInfo: Rework geometry shader layout supportClément Foucault
2022-01-19Fix T94987: Dragged node links are invisible.Jeroen Bakker
2022-01-18Fix T95003: Shader issue using voronoi noise.Jeroen Bakker
2022-01-18GPU: Create Info for GPU_SHADER_2D_IMAGE_MULTI_RECT_COLOR.Jeroen Bakker
2022-01-18Cleanup: quite old-style-declaration warning, strip trailing spaceCampbell Barton
2022-01-17Revert "Revert "GPUShaderCreateInfo for interface abstraction""Jeroen Bakker
2022-01-17Revert "GPUShaderCreateInfo for interface abstraction"Jeroen Bakker
2022-01-17GPUShaderCreateInfo for interface abstractionJeroen Bakker
2022-01-10Remove GPU_SHADER_2D_POINT_FIXED_SIZE_UNIFORM_COLOR.Jeroen Bakker
2022-01-10Remove GPU_SHADER_2D_POINT_UNIFORM_SIZE_VARYING_COLOR_OUTLINE_AA.Jeroen Bakker
2022-01-10Remove GPU_SHADER_3D_POINT_VARYING_SIZE_UNIFORM_COLOR.Jeroen Bakker
2022-01-10Remove GPU_SHADER_3D_POINT_UNIFORM_SIZE_UNIFORM_COLOR_OUTLINE_AA.Jeroen Bakker
2022-01-10Cleanup: Remove unused source files.Jeroen Bakker
2022-01-05Cleanup: Remove unused code (USE_COLOR_U32)Jeroen Bakker
2021-12-14Nodes: Add vector support to Map Range nodeCharlie Jolly
2021-12-10Fix T92036: `Magic Texture` in Volumetric World Shaders render differently wi...William Leeson
2021-11-30Cleanup: capitalize NOTE tagCampbell Barton
2021-11-05Fix T92807: Incorrect display planar tracking.Jeroen Bakker
2021-11-02Fix T77681, T92634: noise texture artifacts with high detailBrecht Van Lommel
2021-10-21Nodes: Fix missing variablePablo Vazquez
2021-10-21Node Editor: Introduce color overlay and dashed wires theme settingPablo Vazquez
2021-10-13Fix T88766 EEVEE: Missing glossy reflections with Shader to RGB & SSR is active.Clément Foucault
2021-10-05Cleanup: Geometry Nodes dashed linesDalai Felinto
2021-09-30Nodes: Add Float Curve for GN and Shader nodes.Charlie Jolly
2021-09-28Geometry Nodes: Dashed lines for function flowDalai Felinto
2021-09-27Geometry Nodes: make field links thinner than other linksJacques Lucke
2021-09-24Nodes: make dot in socket shape circularJacques Lucke
2021-09-24Hair Info Length AttributeJeroen Bakker
2021-09-23Cleanup: Remove hardcoded values and rename keyframe shape shadersDalai Felinto
2021-09-21Cycles: merge of cycles-x branch, a major update to the rendererBrecht Van Lommel
2021-08-04Cleanup: use C comments for descriptive textCampbell Barton
2021-07-30Cleanup: clarify license and origin of voronoi and dithering codeBrecht Van Lommel
2021-07-15Geometry Nodes: dim links whose start and end sockets are not visibleJacques Lucke