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AgeCommit message (Expand)Author
2018-09-11GPUMaterial: Fix issue with coloramp and constant interpolationClément Foucault
2018-09-10Eeevee: update to match recent voronoi GLSL features for Cycles.Charlie Jolly
2018-09-07UI: move toolbar arrow closer to button edgeCampbell Barton
2018-09-02Cleanup: comment blocksCampbell Barton
2018-08-23UI: Optimize the area border drawingClément Foucault
2018-08-22Object Mode: Add back spot cone displayClément Foucault
2018-08-22Paint Overlay: Fix blending of the brush overlayClément Foucault
2018-08-22DRW: Fix background image displayClément Foucault
2018-08-22GPUMaterial: Geometry Node: Add support for parametric outputClément Foucault
2018-08-14GPUShader: Remove some of the unused shadersClément Foucault
2018-08-14Cleanup: remove unused basic shader, we use many specialized shaders now.Brecht Van Lommel
2018-08-10GPUMaterial: Fix color ramp node with constant interpolationClément Foucault
2018-08-10GPUMaterial: Group all colorband texture togetherClément Foucault
2018-08-09Eevee: Principled BSDF: Add support for the sheen parameterClément Foucault
2018-08-08Eevee: Use "constant folding" for the principle shaderClément Foucault
2018-08-08Eevee: Remove some of the non-necessary uniformsClément Foucault
2018-08-01GPUMaterial: Make Mapping node use UBO storageClément Foucault
2018-08-01GPUMaterial: Fix nearest samplingClément Foucault
2018-07-31New Grease Pencil object for 2D animationAntonioya
2018-07-30DRW: Add option to only resolve framebuffer colors without depth testClément Foucault
2018-07-21Eevee: Principled: Fix Subsurface input behaviourClément Foucault
2018-07-20GPUMaterial: Texture Node: Add support for Cubic filteringClément Foucault
2018-07-20GPUMaterial: Texture Node: support for nearest (closest) filtering methodClément Foucault
2018-07-20GPUMaterial: Optimize and fix blending in box mappingClément Foucault
2018-07-15Merge branch 'master' into blender2.8Brecht Van Lommel
2018-07-15Cycles: add voronoi features and distance settings from Blender.charlie
2018-07-13Merge branch 'master' into blender2.8Campbell Barton
2018-07-13Nodes: add sqrt, ceil, floor and fract to math nodes.Charlie Jolly
2018-07-10Fix accidentally removed particle function in GLSL, still not supported though.Brecht Van Lommel
2018-07-01Cleanup: use '_len' suffix for line stippleCampbell Barton
2018-06-29Merge branch 'master' into blender2.8Campbell Barton
2018-06-29Cleanup: trailing newlinesCampbell Barton
2018-06-20UI: adjust menu triangleCampbell Barton
2018-06-20Cleanup: whitespaceCampbell Barton
2018-06-20UI: Use chevrons for number sliders, pulldowns and popoversPablo Vazquez
2018-06-16Merge branch 'master' into blender2.8Brecht Van Lommel
2018-06-15Cycles: change Ambient Occlusion shader to output colors.Lukas Stockner
2018-06-13Merge branch 'master' into blender2.8Brecht Van Lommel
2018-06-04Merge branch 'master' into blender2.8Campbell Barton
2018-06-04 Cleanup: strip trailing space in GPU moduleCampbell Barton
2018-06-02Eevee: Hair: Make SSR works with hairs.Clément Foucault
2018-06-02Eevee: Add support for hair random property.Clément Foucault
2018-06-02Eevee: CodeStyle: Fix naming and confusion about the hairs vectors.Clément Foucault
2018-05-30Eevee: Add support for the Hair info node.Clément Foucault
2018-05-30GPUMaterial: Add support for hair vertex color, uvs and orco.Clément Foucault
2018-05-25Merge branch 'master' into blender2.8Campbell Barton
2018-05-24Cycles/Compositor: Add arctan2 operation to the Math nodeLukas Stockner
2018-05-18Eevee: Codestyle fix.Clément Foucault
2018-05-18Eevee: SSS: Fix compilation errors.Clément Foucault
2018-05-16Eevee: Add support for Ambient Occlusion node.Clément Foucault