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AgeCommit message (Expand)Author
2017-05-18Fix T51408: Cycles - Principled BSDF Shader - Transparency is not working as ...Pascal Schoen
2017-05-09Fix T51434: Module math operation is wrong in GLSL shadingCarlo Andreacchio
2017-04-18Squashed commit of the following:Pascal Schoen
2017-04-15Fix T51216: SSAO attenuation not being scale invariant.Brecht Van Lommel
2017-04-14Object Info node support for GLSL mode and the internal renderAlexander Romanov
2017-01-29Fix T50550: GPUShader: compile error - Background image not showing inKévin Dietrich
2017-01-17Return correct alpha for environment map in GLSLAlexander Romanov
2017-01-11Viewport SSAO: Fix normals not normalizedClément Foucault
2016-11-07Forgot this in last commit. (Brick GLSL).Thomas Dinges
2016-11-07Fix Brick Texture GLSL, broken after Mortar Smooth addition.Thomas Dinges
2016-10-30Viewport smoke: add support to render the volume using a color ramp.Kévin Dietrich
2016-10-01Fix wrong Cycles GLSL pointiness, still not supported but should be neutral 0.5.Brecht Van Lommel
2016-08-30Fix type mismatch causing the buffer overflow in D810Alexander Romanov
2016-08-30Fix T49201: Mesh with OpenSubdiv subsurf and a texture disappears in Material...Sergey Sharybin
2016-08-28Fix T47639: OpenGL render with smoke and fire incorrect when usingKévin Dietrich
2016-07-24Fix T48663: The Soft Light blend type layer make the color darker in theKévin Dietrich
2016-07-22OpenSubdiv: Initial support of UV maps in material shading modeSergey Sharybin
2016-07-04BI Viewport(GLSL): support for envmap in Texture nodeAlexander Romanov
2016-07-04Environment lighting for the GLSL modeAlexander Romanov
2016-06-27Fix T48733: World background fails in 3d-viewCampbell Barton
2016-06-09Flat shading for basic shaderAlexander Romanov
2016-06-07GPU: Fix triple buffer w/ basic glsl shaderCampbell Barton
2016-06-01GLSL: Attempt to fix errors in setting UV attributesSergey Sharybin
2016-05-31Properly handle vertex color color space for Cycles GLSLSergey Sharybin
2016-05-31Cycles GLSL: Make it work with software opengl modeSergey Sharybin
2016-05-31Fix T48553: Cycles GLSL Box projection produces strong artifactsSergey Sharybin
2016-05-30GLSL: Fix voronoi texture giving different results form renderedSergey Sharybin
2016-05-30Support all Cycles image texture projections in the GLSL viewportRalf Hölzemer
2016-05-30GLSL: Fix magic colors being offSergey Sharybin
2016-05-30GLSL: Brick texture uses bit operations, which seems to be a failure on some ...Sergey Sharybin
2016-05-26Cleanup: glsl styleCampbell Barton
2016-05-24Cleanup: indentationCampbell Barton
2016-05-23Enable correct GLSL output for cycles normalmap nodeRalf Hölzemer
2016-05-23Add TODO about vertex color linearization to GLSL codeSergey Sharybin
2016-05-23Fix wrong vertex color in BI GLSL modeSergey Sharybin
2016-05-23Cleanup: glsl indentation, line lengthCampbell Barton
2016-05-23Code cleanup, stick closer to a blender code style in GLSL shaderSergey Sharybin
2016-05-23Support Vertex Color in GLSL viewport for CyclesSergey Sharybin
2016-05-22Support Musgrave texture for Cycles GLSL viewportSergey Sharybin
2016-05-22Fix missing Ignore option for GLSL bumpSergey Sharybin
2016-05-22Cycles: Support bump mapping in GLSL viewportSergey Sharybin
2016-05-20Fix GLSL shader failing to compile on OSXSergey Sharybin
2016-05-20Support Cycles wave texture in GLSL viewport.Thomas Dinges
2016-05-20Support Cycles noise texture in GLSL viewportSergey Sharybin
2016-05-20Cleanup: Don't use f suffix for values in GLSLSergey Sharybin
2016-05-20Support voronoi texture in GLSL shadingSergey Sharybin
2016-05-20Support Cycles magic texture in GLSL viewportSergey Sharybin
2016-05-20Support gradient Cycles texture in GLSL viewportSergey Sharybin
2016-05-20Support Cycles brick texture in GLSL viewportSergey Sharybin
2016-05-20Support Cycles's checker texture in GLSL shadingSergey Sharybin