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AgeCommit message (Expand)Author
2013-06-24Fix GLSL not showing shading properly on the backside of faces. Now it flipsBrecht Van Lommel
2013-06-05Cycles: GLSL materials now can use multiple UV maps with the attribute node.Brecht Van Lommel
2013-06-04Fix #35617: cycles GLSL object texture coordinates were wrong.Brecht Van Lommel
2013-05-27Fix #35505: cycles object space normal mapping did not match blender internal.Brecht Van Lommel
2013-05-24Fix for [#35490] Initial cube is green, turn off matcap and it is correct colorThomas Dinges
2013-05-23Cycles / Toon BSDF:Thomas Dinges
2013-05-20Math Node:Thomas Dinges
2013-05-10Cycles: bump node changes to add a Distance input that controls the overall d...Brecht Van Lommel
2013-04-24Fix #35063: GLSL texture node Value output was not outputting alpha.Brecht Van Lommel
2013-04-02Cycles: initial subsurface multiple scattering support. It's not working asBrecht Van Lommel
2013-03-31style cleanupCampbell Barton
2013-03-16style cleanupCampbell Barton
2013-03-13Fix #34492: clipping border not working with GLSL/matcap and Nouveau drivers.Brecht Van Lommel
2013-03-10OpenGL: more work on fixed function lighting implementation as GLSL.Brecht Van Lommel
2013-02-26OpenGL: implemenation of fixed function lighting as per pixel GLSL shaders. TheBrecht Van Lommel
2013-02-15Fix #34254: cycles brightness/contrast node was missing for GLSL material view.Brecht Van Lommel
2013-01-22Matcap support in 3D Viewport.Ton Roosendaal
2012-12-21Additional fix in glsl shaders: "Darken" was using different formula as render.Ton Roosendaal
2012-12-21Bug fix #33639Ton Roosendaal
2012-11-24BGE: Committing a patch from HG1 to fix [#30262] "bgl.glClipPlane don't work ...Mitchell Stokes
2012-11-06Fixes related to #33087:Brecht Van Lommel
2012-11-05Cycles: improve Anisotropic BSDF node, changing the Roughness U/V inputs toBrecht Van Lommel
2012-10-21style cleanup: trailing tabs & expand some non prefix tabs into spaces.Campbell Barton
2012-10-18Fix #32903: bring cycles glsl up to date with latest changes.Brecht Van Lommel
2012-09-04Cycles: merge of changes from tomato branch.Brecht Van Lommel
2012-08-12style cleanupCampbell Barton
2012-08-11generate glsl shaders c files at build time.Campbell Barton
2012-06-07style cleanupCampbell Barton
2012-06-06style cleanupCampbell Barton
2012-05-21Cycles: add Object Info node, with outputs object location, object/materialBrecht Van Lommel
2012-05-18Fix related to #31446: cycles glsl error with empty image texture node.Brecht Van Lommel
2012-05-09Fix for recent changes in glslSergey Sharybin
2012-05-08Cycles: add light falloff node, with quadratic/linear/constant falloff and aBrecht Van Lommel
2012-05-01Merging phase 1 of the BGE Harmony branch:Daniel Stokes