Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2020-12-18Fix T83494: Eevee clamp node incorrect when min > max.Jeroen Bakker
2020-12-04EEVEE: Arbitrary Output VariablesJeroen Bakker
2020-11-26GPencil: Cleanup - Remove unused old shadersAntonio Vazquez
2020-11-17Merge branch 'blender-v2.91-release'Richard Antalik
2020-11-17Fix T81827: MacOS lines that should be thick are green insteadClément Foucault
2020-11-04Merge branch 'blender-v2.91-release'Richard Antalik
2020-11-04Fix T82385 EEVEE: Alpha Clip shadows actually using Alpha Hashed shadowsClément Foucault
2020-11-04Cleanup: make formatAaron Carlisle
2020-11-03Materials: support true float4 attributes in the Attribute node.Alexander Gavrilov
2020-10-22EEVEE: Principle BSDF: Use multi-scatter switch for the glass variantClément Foucault
2020-10-20EEVEE: ShaderToRGB alpha inversedJeroen Bakker
2020-10-14Cleanup: multi-line comment blocksCampbell Barton
2020-10-10Cleanup: use C comments for descriptive textCampbell Barton
2020-10-08Fix T80974 GPU: Wide Line emulation shader does not always worksClément Foucault
2020-09-29Revert "Fix T81002: Images drawn with the Python gpu module no longer draw on...Jeroen Bakker
2020-09-22Fix T81002: Images drawn with the Python gpu module no longer draw on top in ...Jeroen Bakker
2020-09-19Cleanup: consistent TODO/FIXME formatting for namesCampbell Barton
2020-09-19EEVEE: Fix Missing GGX multi-scattering on Glass BSDFClément Foucault
2020-09-19EEVEE: Add support for GGX Multi-scatterClément Foucault
2020-09-19Fix T79557 EEVEE: Normalize in vector math node is not null vector safeClément Foucault
2020-09-18GPUShader: Fix wide line emulation with flat color interpolation.Clément Foucault
2020-09-18EEVEE: Fixed Compilation ErrorJeroen Bakker
2020-09-17Shaders: add emission strength input to Principled BSDF nodeAlex Strand
2020-09-09UI: Fix Icon drawing on MacOSClément Foucault
2020-09-05Cleanup: clang-formatCampbell Barton
2020-09-03Fix T79803: Wrong Distance To Edge 1D VoronoiOmarSquircleArt
2020-09-01UI: Widget: Add conservative raster to avoid cut widget bordersClément Foucault
2020-09-01Cleanup: Use GPUBatch for icon and area drawingClément Foucault
2020-08-18Fix T79568 EEVEE: Film transparent not workingClément Foucault
2020-07-30EEVEE: GLSL refactor/cleanupClément Foucault
2020-07-20Fix T78977 GPU: blf fonts are not gamma correctedClément Foucault
2020-07-18Cleanup: GPUShader: Remove unused builtin shaderClément Foucault
2020-07-15EEVEE: Fix undefined behavior in world outputClément Foucault
2020-07-13EEVEE: Fix sky zenith bugSzymon Ulatowski
2020-07-09EEVEE: Implement the missing Sky textureSzymon Ulatowski
2020-07-07Fix T78307 UI: Drawing artifacts in the Blender UI on macOSClément Foucault
2020-07-04UI: Attempt to fix OSX widget shader issueClément Foucault
2020-07-02Fix T77686: EEVEE environment pass with film transparencyJeroen Bakker
2020-06-30EEVEE: Fix undefined behavior when using BSDF nodes inside volume shadersClément Foucault
2020-06-26Fix T78237 UI: NLA colors black and brokenClément Foucault
2020-06-22UI: Widget: Replace geometry by fragment shader drawingClément Foucault
2020-06-22UV Editor: Fix Vertex Overlay color not being color managedClément Foucault
2020-06-22Fix T62917 UV editor: Edge overlay not shown when edge overlay type is DashClément Foucault
2020-06-03Cleanup: GPUMaterilal: Texture Node: Remove unused functionsClément Foucault
2020-06-03GPUMaterial: Rework/simplify image texture filteringClément Foucault
2020-06-03GPUMaterial: Rework/simplify environment texture filteringClément Foucault
2020-06-02EEVEE: Refactor of eevee_material.cClément Foucault
2020-05-18UI: Widget: Make emboss offset dependent of line widthClément Foucault
2020-05-18UI: Widgets: Reduce constants count in shaderClément Foucault
2020-05-14UI: Fix Unreported missing background for azone arrowClément Foucault