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2017-11-02Merge branch 'master' into blender2.8Campbell Barton
2017-11-01Fix T53217: GLSL principled BSDF black with zero clearcoat roughness.Brecht Van Lommel
2017-10-27Eevee: Volumetrics: Support Smoke simulation textures.Clément Foucault
2017-10-27Eevee: Volumetrics: Add Volume object support.Clément Foucault
2017-09-26Eevee : Fix regression : Refraction not workingClément Foucault
2017-09-12Eevee: Fix T52480: Can't reproduce Metallic transparency with Principled + Mi...Clément Foucault
2017-09-06Merge branch 'master' into blender2.8Brecht Van Lommel
2017-09-06Fix T52652: Cycles image box mapping has flipped textures.Brecht Van Lommel
2017-09-05Fix T52441: Principle BSDF clearcoatDalai Felinto
2017-08-25Revert "material Glsl: Fix tangent with new orco."Dalai Felinto
2017-08-25Fix T52528: generated texture mismatch between Cycles and EeveeDalai Felinto
2017-08-25Revert "Eevee: Fix generated coordinates when no texture coordinates connected"Dalai Felinto
2017-08-25Eevee: Fix generated coordinates when no texture coordinates connectedDalai Felinto
2017-08-18Eevee: Convert metallic nodes into princinpled nodesDalai Felinto
2017-08-18Swap Eevee material output with (Cycles) Material OutputDalai Felinto
2017-08-18Eevee: Fix some problem with Glass & Diffuse BSDF with SSRClément Foucault
2017-08-16DwM: Use Batch's for drawing selectionCampbell Barton
2017-08-10Eevee: Refraction: Add "thickness" parameter.Clément Foucault
2017-08-10Eevee: Add Refraction via probes.Clément Foucault
2017-08-02Keyframe Drawing: Fix 2.7 -> 2.8 regressionsJoshua Leung
2017-07-24Eevee: Planar Reflection: Remove distance approximation.Clément Foucault
2017-07-24Eevee: SSR: Small fixesClément Foucault
2017-07-24Eevee: Fix glossy node roughness.Clément Foucault
2017-07-24Eevee: SSR: Encode Normal in buffer and add cubemap fallback.Clément Foucault
2017-07-24Eevee: SSR: Output ssr datas to buffers.Clément Foucault
2017-07-24Eevee: Ssr: Add ssr id to glossy nodes.Clément Foucault
2017-07-13Cleanup/rename etc. dashed line shaders.Bastien Montagne
2017-07-11Eevee: Fix default closure to match cycles.Clément Foucault
2017-07-11Eevee: Transparency: Add support for blend ADD and MULTIPLY.Clément Foucault
2017-07-11Eevee: Add support for Alpha clip and Hashed Alpha transparency.Clément Foucault
2017-07-09Fix T52001: material draw mode principled BSDF artifacts at some angles.Brecht Van Lommel
2017-07-07GPU: Silence warning of potentially unused variable (NormalMatrix)Dalai Felinto
2017-07-06Eevee: Add support for common BSDFs.Clément Foucault
2017-07-05Eevee: Volumetrics: Add support for Position Coordinates.Clément Foucault
2017-07-05Eevee: Volumetrics: Add Volume Absorption node.Clément Foucault
2017-07-04Eevee: Fix Closure define.Clément Foucault
2017-07-03Eevee: Add support for volumetrics in node tree.Clément Foucault
2017-07-03GPU Codegen: Add new closure socket type.Clément Foucault
2017-07-03Merge branch 'master' into blender2.8Dalai Felinto
2017-07-02Fix T51957: principled BSDF mismatches in GLSL viewport.Brecht Van Lommel
2017-06-30Eevee: Principled BSDF: add support for specular tint + optimisationClément Foucault
2017-06-29Eevee: Fix broken default coordinate (reported via IRC by Dalai Felinto).Clément Foucault
2017-06-29Eevee: Remove Geometry shader usage for background.Clément Foucault
2017-06-29Eevee: Prepare support for future Anisotropic shading.Clément Foucault
2017-06-29material Glsl: Fix tangent with new orco.Clément Foucault
2017-06-29Eevee: Add Initial support for Principle BRDF.Clément Foucault
2017-06-26Fix shaders not working in EeveeDalai Felinto
2017-06-26Merge branch 'master' into blender2.8Campbell Barton
2017-06-24Eevee: Planar reflection: Fix normal deformation for background pixels.Clément Foucault
2017-06-24Eevee: Planar Reflection: Add contact hardening normal distortion.Clément Foucault