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AgeCommit message (Expand)Author
2012-10-10Google Summer of Code project: "Smoke Simulator Improvements & Fire".Daniel Genrich
2012-10-06Improve flat-shaded VBO drawing for sculpt meshesNicholas Bishop
2012-10-06Code cleanups for PBVH GPU buffersNicholas Bishop
2012-10-05Cycles: add "From Dupli" option for texture coordinate node. This gets theBrecht Van Lommel
2012-10-01Fix #32695: Can't disable color management for 3D viewSergey Sharybin
2012-10-01Fix: gpu_colors_enable could cause 3d display corruption because it always en...Antony Riakiotakis
2012-10-01mask data is no longer automatically added when sculpting (except when there ...Campbell Barton
2012-09-30Revert changes made to support diffuse color when sculptingSergey Sharybin
2012-09-26Fix #32663: Sculpt masks are too darkSergey Sharybin
2012-09-23Fix #32522: Object's diffuse color not showing in Sculpt ModeSergey Sharybin
2012-09-20style cleanupCampbell Barton
2012-09-18Fix #31539, painting in image editor while in object mode does not update mip...Antony Riakiotakis
2012-09-17fix for node socket text buttons not scaling with DPI, also quiet -Wundef war...Campbell Barton
2012-09-15Color Management, Stage 2: Switch color pipeline to use OpenColorIOSergey Sharybin
2012-09-15code cleanup: remove paranoid/invalid NULL checks and also reduce some unneed...Campbell Barton
2012-09-09Fix #32513: incorrect color management in Material draw mode for Cycles.Brecht Van Lommel
2012-09-04Cycles: merge of changes from tomato branch.Brecht Van Lommel
2012-09-04fix for building on msvc2008 (also style cleanup)Campbell Barton
2012-09-03Fix for usage of un-initialized memory.Sergey Sharybin
2012-08-30Fix #32404: GLSL normal maps using float images were incorrectly gettingBrecht Van Lommel
2012-08-21change curve evaluation functions never to modify curve data (ensures thread ...Campbell Barton
2012-08-18Moving more duplicate code from GPU_create_gl_tex_compressed() and BL_Texture...Mitchell Stokes
2012-08-12style cleanupCampbell Barton
2012-08-11simplified data_to_c macro in cmakeCampbell Barton
2012-08-11generate glsl shaders c files at build time.Campbell Barton
2012-08-04style cleanupCampbell Barton
2012-07-31Tweak to commit related to non-power-of-two textures, some cards claim toBrecht Van Lommel
2012-07-29Fix for [#27484] "Run-time command line options don't work in Multi-texture m...Mitchell Stokes
2012-07-26Fix #32138: material trancpareny settingSergey Sharybin
2012-07-24BGE: Bringing over the dynamic lamp properties fixes from Cucumber (thanks to...Mitchell Stokes
2012-07-17code cleanup: spellingCampbell Barton
2012-07-10Scaling non-power-of-two (NPOT) textures to powers of two is really time cons...Mitchell Stokes
2012-07-08style cleanupCampbell Barton
2012-07-04Spellfixes: colour -> colorBastien Montagne
2012-07-01A little bit of cleanup for the new DXT code:Mitchell Stokes
2012-06-30fix for some build warnings.Campbell Barton
2012-06-30GPU_upload_dxt_texture failed to compile if WITH_DDS was not definedJason Wilkins
2012-06-30Finally committing support for compressed textures on the GPU (DDS+DXT). This...Mitchell Stokes
2012-06-20style cleanupCampbell Barton
2012-06-17style cleanup:Campbell Barton
2012-06-11Add user preference "GPU Mipmap Generation" under the System/OpenGLAntony Riakiotakis
2012-06-08Index: source/blender/gpu/intern/gpu_draw.cAntony Riakiotakis
2012-06-07style cleanupCampbell Barton
2012-06-06style cleanupCampbell Barton
2012-06-05Fix #31593: Every time I switch between edit and object mode, it crashesSergey Sharybin
2012-06-05style cleanupCampbell Barton
2012-05-28style cleanup: defines with bracesCampbell Barton
2012-05-25style cleanupCampbell Barton
2012-05-253D View: add Backface Culling option, to hide faces when seen from the back s...Brecht Van Lommel
2012-05-24style cleanup: brace placement/newlinesCampbell Barton