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AgeCommit message (Expand)Author
2017-03-05Clay Engine: Fix shader linking issueClément Foucault
2017-03-05Clay Engine: More Lamp drawing workClément Foucault
2017-03-05Clay Engine: camera drawingClément Foucault
2017-03-03Gawain: fix for MSVC 2013Mike Erwin
2017-03-03Merge branch 'master' into blender2.8Julian Eisel
2017-03-03Cleanup: GPU_select never took NULL rectCampbell Barton
2017-03-03Cleanup: redundant header, use const, short -> boolCampbell Barton
2017-03-03plug ShaderInterface into GPUShaderMike Erwin
2017-03-03OpenGL: draw PBVH bounding box with new imm modeMike Erwin
2017-03-03Gawain: add ShaderInterface for GLSL introspectionMike Erwin
2017-03-02Gawain: move PRIM types to new file, classify by geometryMike Erwin
2017-03-02Remove all instances of OBACT from drawobject.c and related changesDalai Felinto
2017-03-02Gawain: allow use of final 2 bits of 10_10_10_2 formatMike Erwin
2017-03-02Edit Mode overlay: Moved Shaders to draw modules and resolved some draw issue.Clément Foucault
2017-03-02Edit Mode overlay: Added theme color via UBO.Clément Foucault
2017-03-02Edit Mode overlay: fast navigateClément Foucault
2017-03-02Edit Mode overlays: separate multiple shaders for loose edges and vertsClément Foucault
2017-03-01Cleanup: warningsCampbell Barton
2017-02-28Edit Mesh overlays: fix half cut vertices.Clément Foucault
2017-02-28Edit Mesh overlays: added looses edges and verts as triangle.Clément Foucault
2017-02-28skip OpenGL debug logic on AppleMike Erwin
2017-02-28OpenGL: enable use of AMD_debug_outputMike Erwin
2017-02-28OpenGL: remove GPU_state_print functionMike Erwin
2017-02-28rename built-in point shaders, SMOOTH --> AAMike Erwin
2017-02-28OpenGL: keyframe shape fixesMike Erwin
2017-02-27Clay Engine: Edit Mesh overlay fix jaggy edges.Clément Foucault
2017-02-26Clay Engine: fix shader :/Clément Foucault
2017-02-26Clay Engine: Edit mesh overlaysClément Foucault
2017-02-26OpenGL: replace gluProject and gluUnProject, and simplify surrounding code.Brecht Van Lommel
2017-02-26Fix compiler warnings on macOS / clang / c++11.Brecht Van Lommel
2017-02-24OpenGL: wm_gesture uses new imm modeianwill
2017-02-24OpenColorIO: Update glsl implementation to be ready for ogl 3.3 coreClément Foucault
2017-02-24OpenGL immediate mode: new shader image shuffle colorClément Foucault
2017-02-24OpenGL immediate mode: gpu_framebuffer.cClément Foucault
2017-02-23Fix building full.Bastien Montagne
2017-02-23Silence "defined but not used" warningsDalai Felinto
2017-02-22Clay Engine: Renaming shader.Clément Foucault
2017-02-22Clay Engine: Prepare for Armature drawing.Clément Foucault
2017-02-19Clay Engine: Use G.debug_value to test cache performanceClément Foucault
2017-02-19OpenGL: fix MVP matrix orderMike Erwin
2017-02-17Clay Engine: Separate mode drawing to different files/engines.Clément Foucault
2017-02-17Add diagonal stripe shader (GPU_SHADER_2D_DIAG_STRIPES)Luca Rood
2017-02-16Clay Engine: Fix Axis Name shaderClément Foucault
2017-02-15Clay Engine: Replace Manual depth test by depth copy.Clément Foucault
2017-02-15Bring rendering back (update all references to SETLOPPER)Dalai Felinto
2017-02-15Clay Engine: drawaxis names drawn with shaders & instanceClément Foucault
2017-02-15Clay Engine: Added immUniform functions...Clément Foucault
2017-02-14OpenGL immediate mode: drawarmature.c (cont)Clément Foucault
2017-02-14OpenGL immediate mode: fix inverted normal in sphere batchClément Foucault
2017-02-14OpenGL immediate mode: added gpuRotate3f to GPU_matrixClément Foucault