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AgeCommit message (Expand)Author
2019-04-17ClangFormat: format '#if 0' code in source/Campbell Barton
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
2019-04-16Cleanup: trailing commasCampbell Barton
2019-04-16Fix broken build when using system Glew on linux.Bastien Montagne
2019-04-16CMake: add library deps to CMakeLists.txtCampbell Barton
2019-04-14CMake: prepare for BLENDER_SORTED_LIBS removalCampbell Barton
2019-04-14Cleanup: doxy commentsCampbell Barton
2019-04-10Cleanup: use STR_ELEM macroCampbell Barton
2019-04-10Cleanup: spellingCampbell Barton
2019-04-06Fix T59014: black/corrupted viewport with Intel HD on Windows 7/8.Brecht Van Lommel
2019-04-05GPU: Fix typoClément Foucault
2019-04-05Fix T61035 Draw manager crash opening file with curvesClément Foucault
2019-04-05EEVEE: Fix compilationJeroen Bakker
2019-04-05GPU not able to allocate textureJeroen Bakker
2019-04-05Fix T62892 EEVEE HDRI lightning glitchClément Foucault
2019-04-02Cleanup: empty expression statement warningCampbell Barton
2019-04-01Edit Mesh Selection: Clear out buffer that indicates out of bounds pixels.mano-wii
2019-03-29Fix T62178 Eevee: Texture Box mapping not matching Cycles if object is scaledClément Foucault
2019-03-29Fix T58387 Voronoi(Cells) does not work on eevee (amd + windows)Clément Foucault
2019-03-29DRW/Eevee: Add correct support for OrcoClément Foucault
2019-03-28Fix build errorsmano-wii
2019-03-28Possible fix for T62999: Crash when select in edit mode.mano-wii
2019-03-28Fix T63023: wrong Eevee window coordinates for background.Brecht Van Lommel
2019-03-27Fix T62680 Mirrored objects have flipped binormal vectors in LookDevClément Foucault
2019-03-25Fix T62930 Eevee: Wireframe input node not working with certain compilerClément Foucault
2019-03-24Cleanup: redundant use of string formatting functionsCampbell Barton
2019-03-24GPU: State: Disable polygon smooth and line smooth when running --debug-gpuClément Foucault
2019-03-24GPU: Remove unused and deprecated GPU_line_stipple()Clément Foucault
2019-03-22GPU: Cleanup: Code StyleClément Foucault
2019-03-22Fix T58392 Texture limit size not workingClément Foucault
2019-03-22Silence warningsDalai Felinto
2019-03-22GPU: Create and use new GPU_texture_read_rect utility.mano-wii
2019-03-22Style: describe code using comments instead of preprocessing directives.mano-wii
2019-03-22Fix T62839 object scale changes normal map output in eeveeClément Foucault
2019-03-22Implement Stencil Mask Drawing for Texture PaintingJeroen Bakker
2019-03-22Eevee: Add small optimisation for Curve Mapping nodesClément Foucault
2019-03-22GPU Matrix: Increase precision of GPU_matrix_unproject.mano-wii
2019-03-22Eevee: Fix tangent vector not normalized before interpolation.Clément Foucault
2019-03-22Eevee: Normalize Tangents after transform to world spaceClément Foucault
2019-03-20Cleanup: use lowercase for dimensions in function namesCampbell Barton
2019-03-19Cleanup: comment blocksCampbell Barton
2019-03-17GPencil: Changes in Fill and new 3D Cursor View PlaneAntonioya
2019-03-16Cleanup: fix compiler warnings.Brecht Van Lommel
2019-03-16DRW: support clipping for relationship linesCampbell Barton
2019-03-16Eevee: Fix tangent being renormalized after interpolationClément Foucault
2019-03-15GPU: Simplify select shaders.mano-wii
2019-03-14Fix T58694 Eevee: Wrong result when using normal map and face is flippedClément Foucault
2019-03-14Eevee: Fix black mesh when tangent is not presentClément Foucault
2019-03-14Fix T60170: Eevee: smoke color does not apply permanentlyClément Foucault
2019-03-13Fix T59501: Eevee doesn't use integer node socketsClément Foucault