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AgeCommit message (Expand)Author
2012-12-18fix [#33598] Regression in 2.65 while opening a 2.64 fileCampbell Barton
2012-12-18style cleanupCampbell Barton
2012-12-17Added GPL header to sconscripts!Bastien Montagne
2012-12-15Attempted fix #33546: GPU mipmap generation is not working on some ATI cards,Brecht Van Lommel
2012-12-11define the size of matrix args for both rows/cols.Campbell Barton
2012-12-05Fix #33417: add back GPU Mipmap Generation option, apparently with this disabledBrecht Van Lommel
2012-12-03Fix #33371: blender freezing in material draw mode.Brecht Van Lommel
2012-12-02Fix #33376: non-square DDS textures were mapped wrong in the viewport / game ...Brecht Van Lommel
2012-11-28GPU: remove GPU Mipmap Generation option and just always enable it, it's an oldBrecht Van Lommel
2012-11-24BGE: Committing a patch from HG1 to fix [#30262] "bgl.glClipPlane don't work ...Mitchell Stokes
2012-11-15Image thread safe improvementsSergey Sharybin
2012-11-14buildsystem cleanup: remove duplicate source & includes for scons,Campbell Barton
2012-11-06Fixes related to #33087:Brecht Van Lommel
2012-11-05Cycles: improve Anisotropic BSDF node, changing the Roughness U/V inputs toBrecht Van Lommel
2012-11-03code cleanup: float <> double conversion.Campbell Barton
2012-11-03style cleanup: tabs & whitespaceCampbell Barton
2012-11-01fix for possible buffer overflow in gpu_nodes_get_vertex_attributes() and hai...Campbell Barton
2012-11-01style cleanupCampbell Barton
2012-10-30style cleanupCampbell Barton
2012-10-30Fix for own r51737.Bastien Montagne
2012-10-29Complete fix for [#33002] Wrong vertex color.Bastien Montagne
2012-10-25Fix issue after commit 50282: float texture painting non-color data textures didBrecht Van Lommel
2012-10-25Better fix for #32837: DDS compressed textures now no longer need to be flippedBrecht Van Lommel
2012-10-23rename api functions...Campbell Barton
2012-10-23Fix #32943: sculpt mode draw crash with VBO and flat shaded, hidden faces.Brecht Van Lommel
2012-10-22Fix #32522: Object's diffuse color not showing in Sculpt ModeSergey Sharybin
2012-10-21style cleanup: trailing tabs & expand some non prefix tabs into spaces.Campbell Barton
2012-10-20Fix for drawing meshes with VBOs disabled in sculpt modeNicholas Bishop
2012-10-19Fix for VBO drawing in multires sculptingNicholas Bishop
2012-10-18Fix #32903: bring cycles glsl up to date with latest changes.Brecht Van Lommel
2012-10-14style cleanupCampbell Barton
2012-10-10Google Summer of Code project: "Smoke Simulator Improvements & Fire".Daniel Genrich
2012-10-06Improve flat-shaded VBO drawing for sculpt meshesNicholas Bishop
2012-10-06Code cleanups for PBVH GPU buffersNicholas Bishop
2012-10-05Cycles: add "From Dupli" option for texture coordinate node. This gets theBrecht Van Lommel
2012-10-01Fix #32695: Can't disable color management for 3D viewSergey Sharybin
2012-10-01Fix: gpu_colors_enable could cause 3d display corruption because it always en...Antony Riakiotakis
2012-10-01mask data is no longer automatically added when sculpting (except when there ...Campbell Barton
2012-09-30Revert changes made to support diffuse color when sculptingSergey Sharybin
2012-09-26Fix #32663: Sculpt masks are too darkSergey Sharybin
2012-09-23Fix #32522: Object's diffuse color not showing in Sculpt ModeSergey Sharybin
2012-09-20style cleanupCampbell Barton
2012-09-18Fix #31539, painting in image editor while in object mode does not update mip...Antony Riakiotakis
2012-09-17fix for node socket text buttons not scaling with DPI, also quiet -Wundef war...Campbell Barton
2012-09-15Color Management, Stage 2: Switch color pipeline to use OpenColorIOSergey Sharybin
2012-09-15code cleanup: remove paranoid/invalid NULL checks and also reduce some unneed...Campbell Barton
2012-09-09Fix #32513: incorrect color management in Material draw mode for Cycles.Brecht Van Lommel
2012-09-04Cycles: merge of changes from tomato branch.Brecht Van Lommel
2012-09-04fix for building on msvc2008 (also style cleanup)Campbell Barton
2012-09-03Fix for usage of un-initialized memory.Sergey Sharybin