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2020-06-08Fix T76273 Glitches caused by glCopyImageSubData on windows + intel gpuClément Foucault
2020-06-05Cleanup: spellingCampbell Barton
2020-06-04GPUTexture: Make GPU_texture_unbind_all faster on newer opengl versionClément Foucault
2020-06-04GPUShaderInterface: Reduce creation time on some drivers.Clément Foucault
2020-06-04GPUShaderInterface: Change builtin array to array of location/bindClément Foucault
2020-06-04GPUShaderInterface: Add Builtin Uniform blocks queryClément Foucault
2020-06-03Cleanup: GPUMaterilal: Texture Node: Remove unused functionsClément Foucault
2020-06-03DRW: Always unbind texture after drawingClément Foucault
2020-06-03GPUMaterial: Rework/simplify image texture filteringClément Foucault
2020-06-03GPUMaterial: Rework/simplify environment texture filteringClément Foucault
2020-06-03GPUTexture: Fix samplers configuration typoClément Foucault
2020-06-03GPUMaterial: Add support for different sampler state per image samplerClément Foucault
2020-06-03GPUTexture: Add support for binding textures with custom sampler statesClément Foucault
2020-06-03GPUImmediate: Fix array uniform not workingClément Foucault
2020-06-03Cleanup: GPUTexture: Remove uneeded bindClément Foucault
2020-06-03DRW: Remove automatic bind locations and use hardcoded locations for texturesClément Foucault
2020-06-03GPUShaderInterface: Fix out of bound readsClément Foucault
2020-06-03GPU: Texture: Remove multibind trackingClément Foucault
2020-06-03GPUShader: Bind shader for interface creationClément Foucault
2020-06-02Cleanup: unused argumentCampbell Barton
2020-06-02EEVEE: Refactor of eevee_material.cClément Foucault
2020-06-02Cleanup: GPU: Remove GPU_shaderinterface_uniform_ensureClément Foucault
2020-06-02GPU: ShaderInterface: Refactor to setup all uniform at creation timeClément Foucault
2020-06-02GPU: Texture: Replace internal sampler state by explicit state objectClément Foucault
2020-05-28Cleanup: GPU: Fix warningClément Foucault
2020-05-28GPU: Fix compilation warning about uninitialized valuesClément Foucault
2020-05-25GPUTexture: Make GPU_texture_clear workaround fast.Clément Foucault
2020-05-20Merge branch 'blender-v2.83-release'Brecht Van Lommel
2020-05-20Fix unnecessary buffer reallocation in sculpt mode, causing an assertBrecht Van Lommel
2020-05-19Merge branch 'blender-v2.83-release'Hans Goudey
2020-05-19GPU: Attempt to fix Crash on startup with Intel HD Graphics 620/630Clément Foucault
2020-05-19Fix T76541: OpenGl Depth Picking not selecting frontmost objectSebastian Parborg
2020-05-19Merge remote-tracking branch 'origin/blender-v2.83-release'Ray Molenkamp
2020-05-18Fix invalid bit shift when GPU shader attribute is not foundBrecht Van Lommel
2020-05-18Fix potential crash due to dyntopo GPU buffer invalid memory accessBrecht Van Lommel
2020-05-18UI: Widget: Make emboss offset dependent of line widthClément Foucault
2020-05-18UI: Widgets: Reduce constants count in shaderClément Foucault
2020-05-18Cleanup: Put GPU_state_init inside gpu_state.cClément Foucault
2020-05-15Merge branch 'blender-v2.83-release'Philipp Oeser
2020-05-15Fix T76755: texture paint on udims crashPhilipp Oeser
2020-05-14Merge branch 'blender-v2.83-release'Pablo Dobarro
2020-05-14Sculpt: Render Face Sets always as flat shadingPablo Dobarro
2020-05-14Merge branch 'blender-v2.83-release'Clément Foucault
2020-05-14UI: Fix Unreported missing background for azone arrowClément Foucault
2020-05-14Fix T76541: OpenGl Depth Picking not selecting frontmost objectSebastian Parborg
2020-05-08Cleanup: take includes out of 'extern "C"' blocksJacques Lucke
2020-05-07Merge branch 'blender-v2.83-release'Brecht Van Lommel
2020-05-07Fix T76510: Eevee OpenVDB render artifacts due to texture clampingBrecht Van Lommel
2020-05-05Cleanup: warningsCampbell Barton
2020-05-04Merge branch 'blender-v2.83-release'Hans Goudey