Age | Commit message (Expand) | Author |
2011-11-11 | correct indentation and some whitespace edits (no functional changes) | Campbell Barton |
2011-11-11 | quiet -Wdouble-promotion warnings | Campbell Barton |
2011-11-08 | Texturing: texture and 3d view draw type changes, these should only have any | Brecht Van Lommel |
2011-11-08 | Nodes: add cycles shader nodes, these will only be available to render engines | Brecht Van Lommel |
2011-11-07 | replace VECCOPY with copy_v3_v3, same for 2d copy, also added vec copy functi... | Campbell Barton |
2011-11-06 | more macro --> BLI math lib, mainly replace VECCOPY in render and blenkernel. | Campbell Barton |
2011-11-05 | GPU Buffers | Nicholas Bishop |
2011-10-28 | Fix: OpenGL renders on graphics cards which do not support non-power-of-two | Brecht Van Lommel |
2011-10-23 | remove $Id: tags after discussion on the mailign list: http://markmail.org/me... | Campbell Barton |
2011-10-05 | Fix #28766: object properties > display > transparency no longer worked in solid | Brecht Van Lommel |
2011-09-30 | Bump maps flip: now white means salience, black means concavity | Sergey Sharybin |
2011-09-28 | Commented and tagged some unused vars, added some var init (gcc warnings...) | Bastien Montagne |
2011-09-28 | whitespace edits, make formatting for functions consustent at least within th... | Campbell Barton |
2011-09-25 | whitespace cleanup | Campbell Barton |
2011-09-22 | addendum to prev bugfix on texture space bump | Morten Mikkelsen |
2011-09-19 | TexFace to Material Settings big patch | Dalai Felinto |
2011-09-16 | use replace 0 with NULL for pointers, set some functions static | Campbell Barton |
2011-09-16 | - fix for access past the buffer size (paint / sculpt used some 2d vecs as 3d) | Campbell Barton |
2011-09-12 | Fix #28613: SEGFAULT: When setting Best-Quality on a Bump Map in GLSL viewport | Sergey Sharybin |
2011-09-09 | GPU: add gpu python module with export_shader() function to export GLSL shader. | Benoit Bolsee |
2011-09-06 | Merged the particles-2010 branch with node improvements into trunk. | Lukas Toenne |
2011-08-30 | Fixes for snprintf usage: | Brecht Van Lommel |
2011-08-28 | - use static vars and functions where possible. | Campbell Barton |
2011-08-27 | - use %u rather tham %d for unsigned ints in string formatting funcs. | Campbell Barton |
2011-08-27 | - fix for BL_Shader::SetUniform() missing out the last part of the matrix. | Campbell Barton |
2011-08-23 | Fix #28343: glsl error after derivative maps commit. | Brecht Van Lommel |
2011-08-22 | glsl and render support for derivative maps | Morten Mikkelsen |
2011-08-12 | Code cleanup: small glsl mesh drawing code changes, getting rid of an ugly ma... | Brecht Van Lommel |
2011-07-28 | Fix part of #27944: color managment discrepancy in GLSL materials with nodes. | Brecht Van Lommel |
2011-07-27 | more minor warning cleanups and improve error reporting if text fails to save. | Campbell Barton |
2011-07-17 | cmake: cleanup include paths, some duplicates and going up some unneeded dirs. | Campbell Barton |
2011-07-13 | cmake option to build without smoke sim: WITH_MOD_SMOKE | Campbell Barton |
2011-07-08 | == GPU Buffers == | Nicholas Bishop |
2011-06-28 | VBO: | Nicholas Bishop |
2011-06-20 | Fix #27703: reflection texture coordinates + nodes not working right in GLSL. | Brecht Van Lommel |
2011-06-15 | Committing patch #25676 Anisotropic filtering in viewport and BGE by me. | Mitchell Stokes |
2011-06-07 | fix for float projection painting, now updating correctly. | Antony Riakiotakis |
2011-05-31 | cmake maintenance | Campbell Barton |
2011-05-23 | remove unused code, comment some that may be useful (maintainers can remove). | Campbell Barton |
2011-05-10 | remove some duplicate declarations | Campbell Barton |
2011-05-09 | minor cleanup, no functional changes. | Campbell Barton |
2011-05-02 | Fix for recent glsl commit, forgot to include this file. | Brecht Van Lommel |
2011-05-02 | Fix #26807: glsl diffuse/specular was not clamping negative values, giving | Brecht Van Lommel |
2011-05-02 | Fix #26697: glsl color management + vertex color was not working right. | Brecht Van Lommel |
2011-05-02 | Related to bug #27004: there is now an option to disable color management for | Brecht Van Lommel |
2011-04-21 | converted more mixed tab/space indentations to tabs. only whitespace changes. | Campbell Barton |
2011-04-21 | whitespace only, no functional change mixed tabs/spaces --> tabs.v2.57a | Campbell Barton |
2011-04-16 | fix [#26955] GL Texture Size doesn't work. | Campbell Barton |
2011-04-06 | add option WITH_BUILTIN_GLEW, so linux packagers can disable to use their own... | Campbell Barton |
2011-04-03 | quiet various warnings, also disable -Wdouble-promotion with cmake since it g... | Campbell Barton |