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AgeCommit message (Expand)Author
2017-11-06DRW: Use pseudo persistent memory pool for the rendering data structure.Clément Foucault
2017-11-05Merge branch 'master' into blender2.8Campbell Barton
2017-11-05Cleanup: spellingCampbell Barton
2017-11-02Merge branch 'master' into blender2.8Campbell Barton
2017-11-01Fix T53217: GLSL principled BSDF black with zero clearcoat roughness.Brecht Van Lommel
2017-10-27Eevee: Volumetrics: Support Smoke simulation textures.Clément Foucault
2017-10-27Eevee: Volumetrics: Add Volume object support.Clément Foucault
2017-10-27GPUMaterial: Add a domain property.Clément Foucault
2017-10-17GPU: Report number of compressed texture formats to help nailing crahs down i...Sergey Sharybin
2017-10-17GPU: Fix memory corruption in GPU_debug on GTX1080Sergey Sharybin
2017-10-17GPUFramebuffer: Fix recursive downsample exiting early.Clément Foucault
2017-10-17GPU Extension: Fix AMD Vega + open source driver detection.Clément Foucault
2017-10-16Workspace: Move engines to workspace and Properties Editor cleanupDalai Felinto
2017-10-16Fix compatibility flag for nodetreeDalai Felinto
2017-10-11Eevee : Add a workaround for bug with AMD RX VEGA Linux + Mesa DriverClément Foucault
2017-10-08Gawain: Make common uniforms become builtinsClément Foucault
2017-10-07Cleanup: style, duplicate includesCampbell Barton
2017-10-06Gawain: Add UBOs to shader interface.Clément Foucault
2017-09-29Merge branch 'master' into blender2.8Campbell Barton
2017-09-29Vertex Paint: Alpha SupportCampbell Barton
2017-09-27--debug-gpu-shader: Dump GLSL shaders to diskDalai Felinto
2017-09-26Eevee : Fix regression : Refraction not workingClément Foucault
2017-09-26GPUFramebuffer: Enable multisample when binding a Multisample FBOClément Foucault
2017-09-26GPU_immediate_util: add cube drawing functionCampbell Barton
2017-09-26Cleanup: naming (GPU immediate util)Campbell Barton
2017-09-25DRW : Add new view_update mechanism.Clément Foucault
2017-09-25DRW : Add AA to non meshes objects.Clément Foucault
2017-09-25GPUTexture : Fix Bind/Unbind function so it works with multisample textures.Clément Foucault
2017-09-25GPUFramebuffer: Fix Blit function so that it works with multisample textures.Clément Foucault
2017-09-15Eevee: Fix T52738: Probes are black.Clément Foucault
2017-09-15GPUCodegen: Fix for loop overflow.Clément Foucault
2017-09-14GPUCodegen: Add New GPU_SOURCE_STRUCT to be used for Closure SocketsClément Foucault
2017-09-13GPU_immediate_util: Add x,y radius to circle drawCampbell Barton
2017-09-13Cleanup: use explicit 2d suffix for imm utilsCampbell Barton
2017-09-12Eevee: Fix T52480: Can't reproduce Metallic transparency with Principled + Mi...Clément Foucault
2017-09-12DRW: Use static list (array) of texture/ubo to track bound textures/ubos.Clément Foucault
2017-09-06Merge branch 'master' into blender2.8Brecht Van Lommel
2017-09-06Fix T52652: Cycles image box mapping has flipped textures.Brecht Van Lommel
2017-09-06Merge branch 'master' into blender2.8Campbell Barton
2017-09-06Fix error in high bit-depth image tile drawingCampbell Barton
2017-09-05Fix T52441: Principle BSDF clearcoatDalai Felinto
2017-08-27Correct matrix stack assertCampbell Barton
2017-08-25Revert "material Glsl: Fix tangent with new orco."Dalai Felinto
2017-08-25Fix T52528: generated texture mismatch between Cycles and EeveeDalai Felinto
2017-08-25Revert "Eevee: Fix generated coordinates when no texture coordinates connected"Dalai Felinto
2017-08-25Eevee: Fix generated coordinates when no texture coordinates connectedDalai Felinto
2017-08-22GPUTexture: Remove Warning.Clément Foucault
2017-08-22GL_TEXTURE_2D_ARRAY wasn't handled in GPU_texture_updateDalai Felinto
2017-08-22GPU Texture: Use switch instead of if/elseDalai Felinto
2017-08-22Eevee: Fix T52486Clément Foucault