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AgeCommit message (Expand)Author
2018-09-12GPU: Remove residue of OpenSubdivSergey Sharybin
2018-09-12Cleanup: use uint/uchar types in GPUCampbell Barton
2018-09-11GPUMaterial: Fix issue with coloramp and constant interpolationClément Foucault
2018-09-11Followup for previous PBVH commitSergey Sharybin
2018-09-11FIx/workaround wrong number of primitives in PBVG grid buffersSergey Sharybin
2018-09-11Cleanup: remove unused GPU code.Brecht Van Lommel
2018-09-11PBVH: Fix miossing normals for gridsSergey Sharybin
2018-09-11GPU: utility function to unregister presetsCampbell Barton
2018-09-10Eeevee: update to match recent voronoi GLSL features for Cycles.Charlie Jolly
2018-09-10Fix assert when toggling Xray mode after going to Solid and lookedev/eeveeClément Foucault
2018-09-10Cleanup: More variables unused in releaseSergey Sharybin
2018-09-07UI: move toolbar arrow closer to button edgeCampbell Barton
2018-09-06CMake: add missing headersCampbell Barton
2018-09-03Fix T56544: Crash on startup with Radeon + Win 7Clément Foucault
2018-09-02Cleanup: comment blocksCampbell Barton
2018-08-30Cleanup: GPU_BATCH_DISCARD_ARRAY_SAFE (deduplicate existing code)Dalai Felinto
2018-08-29Cleanup: add file doxy commentsCampbell Barton
2018-08-24Cleanup: Remove debug printfClément Foucault
2018-08-24Sculpt: Optimize Mask Overlay drawingClément Foucault
2018-08-23UI: Optimize the area border drawingClément Foucault
2018-08-22Object Mode: Add back spot cone displayClément Foucault
2018-08-22Paint Overlay: Fix blending of the brush overlayClément Foucault
2018-08-22GPU: Fix issue with multiple Geometry node.Clément Foucault
2018-08-22DRW: Fix background image displayClément Foucault
2018-08-22GPUMaterial: Geometry Node: Add support for parametric outputClément Foucault
2018-08-17Fix T55722 : Blender 2.8 crashes on startup on old Nvidia cardsClément Foucault
2018-08-17GPUFramebuffer: Fix wrong stencil clearingClément Foucault
2018-08-14GPUShader: Remove some of the unused shadersClément Foucault
2018-08-14Fix gpu building after cleanupDalai Felinto
2018-08-14Cleanup: remove unused basic shader, we use many specialized shaders now.Brecht Van Lommel
2018-08-14GPUShader: Fix previous "old Nvidia" fix commitClément Foucault
2018-08-14Cleanup: GPU codegen: remove most of legacy codeClément Foucault
2018-08-14Cleanup: Rename GPU_* functions to make more senseClément Foucault
2018-08-14Fix T55802 shader compile bug with texture gather on old Nvidia cardClément Foucault
2018-08-10GPUMaterial: Fix color ramp node with constant interpolationClément Foucault
2018-08-10GPUMaterial: Group all colorband texture togetherClément Foucault
2018-08-09Eevee: Principled BSDF: Add support for the sheen parameterClément Foucault
2018-08-08Eevee: Use "constant folding" for the principle shaderClément Foucault
2018-08-08GPUMaterial: Fix Material appear broken when using sliders to tweak propsClément Foucault
2018-08-08Eevee: Remove some of the non-necessary uniformsClément Foucault
2018-08-03GPUShader: Fix warning in release build.Clément Foucault
2018-08-02GPUShader: Add name for debugging & identifying shaders.Clément Foucault
2018-08-01GPUMaterial: Fix assert when shader failed to compile.Clément Foucault
2018-08-01GPUMaterial: Make Mapping node use UBO storageClément Foucault
2018-08-01GPUMaterial: Make Localize tree live longerClément Foucault
2018-08-01GPUMaterial: Fix nearest samplingClément Foucault
2018-08-01GPUUniformBuffer: Fix bad memcpy error catched by asanClément Foucault
2018-07-31GPUFrameBuffer: Put active framebuffer in GPUContextClément Foucault
2018-07-31GPU: Replace malloc/calloc/realloc/free with MEM_* counterpartClément Foucault
2018-07-31Cleanup: styleCampbell Barton