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AgeCommit message (Expand)Author
2017-06-06Small cleanup: Use ELEM and wrong identationDalai Felinto
2017-06-03Eevee: Fix compilation errorClément Foucault
2017-06-03Object Mode Engine: Fix spot cone shader.Clément Foucault
2017-06-02Merge branch 'master' into blender2.8Campbell Barton
2017-06-02Cleanup: styleCampbell Barton
2017-06-01GPUCodegen: fix missing ViewMatrix in new shading.Clément Foucault
2017-05-24TexFace removal part 2Campbell Barton
2017-05-24Remove TexFace, per-face imagesCampbell Barton
2017-05-20GPUTexture: Enabling R32 format for linear depth encoding.Clément Foucault
2017-05-21Cleanup: warningsCampbell Barton
2017-05-20Merge branch 'master' into blender2.8Campbell Barton
2017-05-20CMake: Use GCC7's -Wimplicit-fallthrough=5Campbell Barton
2017-05-19OpenGL: cleanup material shader GLSLMike Erwin
2017-05-19OpenGL: remove BIT_OPERATIONS check from GLSLMike Erwin
2017-05-19Fix issue with alpha layering for AA dot drawingLuca Rood
2017-05-19fix typo in interlace shaderMike Erwin
2017-05-19OpenGL: convert old texture2D calls in built-in shadersMike Erwin
2017-05-19OpenGL: clean up smoke & fire shadersMike Erwin
2017-05-19OpenGL: convert old texture2D calls in FX shadersMike Erwin
2017-05-19OpenGL: convert old texture2D calls in material GLSLMike Erwin
2017-05-19Fix assert on framebuffer bindingDalai Felinto
2017-05-19Remove reference to WITH_LEGACY_OPENGLDalai Felinto
2017-05-19Remove reference to SUPPORT_LEGACY_MATRIXDalai Felinto
2017-05-19Remove reference to WITH_GL_PROFILE_COREDalai Felinto
2017-05-19Correct core profile way of getting color depthDalai Felinto
2017-05-19Cleanup: removing dummy legacy dashed line shader.Bastien Montagne
2017-05-19Merge branch 'master' into blender2.8Bastien Montagne
2017-05-19OpenGL: call glProgramUniform only if version >= 4.1Mike Erwin
2017-05-19remove GPU_legacy_support queryMike Erwin
2017-05-19OpenGL: remove -noglsl option & GPU_extensions_disableMike Erwin
2017-05-19GPU: cleanup GLSL version and standard extensionsMike Erwin
2017-05-19remove GPU_geometry_shader_support, instanced_drawing_support queriesMike Erwin
2017-05-19remove GPU_display_list_support queryMike Erwin
2017-05-18GPUViewport: Fix huge memory leak.Clément Foucault
2017-05-18GPUMaterial: Add support for tangent node.Clément Foucault
2017-05-18Correct own error using u32 for back-buffer selectCampbell Barton
2017-05-18Fix T51408: Cycles - Principled BSDF Shader - Transparency is not working as ...Pascal Schoen
2017-05-18DwM: Armature: Cleanup envelope bone code a bit.Bastien Montagne
2017-05-18DwM: Armature: add solid envelope bone drawing.Bastien Montagne
2017-05-18Eevee: fix orco.Clément Foucault
2017-05-18Eevee: Refactor shaders definesClément Foucault
2017-05-17DwM: Armature: Add distance outline and wire drawing of envelope bones.Bastien Montagne
2017-05-17Cleanup: remove GLSL version checksCampbell Barton
2017-05-16Draw Manager: Texture Memory usage improvement.Clément Foucault
2017-05-16GPUViewport: Add a Texture Pool to reuse textures across engines.Clément Foucault
2017-05-16GPU: use ifdef for flat shaderCampbell Barton
2017-05-16Fix sculpt drawing with Blender viewportCampbell Barton
2017-05-15Mesh Batch Cache: get rid of the ORCO VBO data, and reconstruct it in shader.Clément Foucault
2017-05-13remove unused #includesMike Erwin
2017-05-13remove old PBVH VertexBufferFormat structMike Erwin