Age | Commit message (Expand) | Author |
2014-08-13 | Fix possible uninitialized var use | Campbell Barton |
2014-08-12 | Fix T41414, T41386. | Antony Riakiotakis |
2014-08-12 | Fix undo in texture painting not refreshing float images in viewport if | Antony Riakiotakis |
2014-08-07 | Fix crash on dyntopo when show diffuse option + collapse is used | Antony Riakiotakis |
2014-08-05 | Cleanup: indentation | Campbell Barton |
2014-07-23 | Occlusion Query based selection. | Antony Riakiotakis |
2014-07-21 | GSOC 2013 paint | Antony Riakiotakis |
2014-07-19 | Defines: replace ELEM3-16 with ELEM(...), that can take varargs | Campbell Barton |
2014-07-19 | Fix T40658: UV map node not working for GLSL materials. | Brecht Van Lommel |
2014-07-11 | Another attempt for T40981, clipping border does not work with GLSL on | Antony Riakiotakis |
2014-07-09 | Attempt to mitigate issue T40981 | Antony Riakiotakis |
2014-06-30 | Fix T40795: Dot output is inverted in viewport with Cycles | Sergey Sharybin |
2014-06-20 | Fix 2 GLSL errors, with Cycles Hair BSDF. | Thomas Dinges |
2014-06-14 | Implement GLSL code for XYZ nodes. | Thomas Dinges |
2014-06-12 | Quiet double promotion warning & ws edit | Campbell Barton |
2014-06-10 | Fix T40498 invalid textures flickering. | Antony Riakiotakis |
2014-06-04 | Fix T40478: wrong cycles fresnel with GLSL materials in the viewport. | Brecht Van Lommel |
2014-05-30 | Fix T40078: GLSL Lamp with OnlyShadow makes weird colors in object. | IRIE Shinsuke |
2014-05-30 | Followup to rB1973b17fce65, partially bring back GLSL lamp's previous behavior. | IRIE Shinsuke |
2014-05-28 | Fix T40362: Projected texture from spotlight doesn't scale with spotsize when... | Mitchell Stokes |
2014-05-22 | Mistake naming in recent commit | Campbell Barton |
2014-05-22 | Fix for image garbage collection failing to run for render-only views | Campbell Barton |
2014-05-07 | Nodes: add absolute value operation to all math nodes | Matt Heimlich |
2014-05-05 | Hidden PBVH nodes: | Antony Riakiotakis |
2014-05-05 | Attempt to solve T39950, | Antony Riakiotakis |
2014-05-01 | Add PBVH debug display, where we can see the PBVH node bounding boxes. | Antony Riakiotakis |
2014-04-30 | Code cleanup: remove unused includes | Campbell Barton |
2014-04-29 | Fix for wrong behavior of 'darken' blend mode with factor. | Kevin Dietrich |
2014-04-27 | View3D: Tweak GLSL preview, use only lamps enabled in active render layer and... | IRIE Shinsuke |
2014-04-27 | Code cleanup: const args and arrays | Campbell Barton |
2014-04-26 | Code cleanup: use 'const' for arrays (blenloader, gpu, imbuf, makesdna, modif... | Campbell Barton |
2014-04-21 | Fix GLSL after 7765b73f6d20 (Transparent Depth). | Thomas Dinges |
2014-04-17 | Code cleanup: use bools | Campbell Barton |
2014-04-15 | Fix regression, sculpting on mesh with matcaps (without multires/ | Antony Riakiotakis |
2014-04-13 | Split Normals I (3/5): Add 3Dview shading support of split normals. | Bastien Montagne |
2014-04-11 | Code cleanup: use bool | Campbell Barton |
2014-04-11 | Change GPU deletion at GPU buffer update time. This should be detected | Antony Riakiotakis |
2014-04-11 | Dyntopo: use hidden face flags in more places | Campbell Barton |
2014-04-10 | Dyntopo: Minor display optimization. | Antony Riakiotakis |
2014-04-09 | Code cleanup: ifdef unused linklist for GPU drawobject's | Campbell Barton |
2014-04-09 | View3D: disable LOD when game engine is disabled or ifdef'd | Campbell Barton |
2014-04-09 | More stack cleanup on GPU_buffers | Antony Riakiotakis |
2014-04-09 | Add material storage to derivedmesh. | Antony Riakiotakis |
2014-04-09 | GPU: replace callocs with malloc since reallocs aren't cleared | Campbell Barton |
2014-04-08 | Dyntopo: replace GHash with GSet, saves some memory | Campbell Barton |
2014-04-08 | Matcaps. | Antony Riakiotakis |
2014-04-03 | Forgotten to add this on last commit. This would cause dyntopo to always | Antony Riakiotakis |
2014-04-03 | Fix T39517, | Antony Riakiotakis |
2014-04-02 | Fix T39520, show diffuse not working in dyntopo. | Antony Riakiotakis |
2014-04-02 | Refactor to recent matcap built-ins to not use the built in system. | Antony Riakiotakis |