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AgeCommit message (Expand)Author
2022-08-18Realtime Compositor: Implement bilateral blur nodeOmar Emara
2022-08-18Realtime Compositor: Implement despeckle nodeOmar Emara
2022-08-18Realtime Compositor: Implement directional blur nodeOmar Emara
2022-08-18Realtime Compositor: Implement filter nodeOmar Emara
2022-08-18Realtime Compositor: Implement bokeh image nodeOmar Emara
2022-08-17Merge branch 'blender-v3.3-release'Campbell Barton
2022-08-17Cleanup: spelling in commentsCampbell Barton
2022-08-17Cleanup: strip blank lines around comment blocksCampbell Barton
2022-08-16GPU: ShaderCreateInfo: Use variadic template instead of default argumentsClément Foucault
2022-08-15EEVEE-Next: HiZ Buffer: New implementationClément Foucault
2022-08-15Cleanup OpenGL linking and related code after libepoxy mergeSebastian Parborg
2022-08-15GPU: replace GLEW with libepoxyChristian Rauch
2022-08-15Cleanup: fix typosBrecht Van Lommel
2022-08-14EEVEE-Next: Light: New light moduleClément Foucault
2022-08-14GPU: Fix shader builder compilationClément Foucault
2022-08-12CMake: correct linking order regressionCampbell Barton
2022-08-11Mesh: Move hide flags to generic attributesHans Goudey
2022-08-11Cleanup: spelling in commentsCampbell Barton
2022-08-10Realtime Compositor: Add basic distort nodesOmar Emara
2022-08-10Realtime Compositor: Add basic matte nodesOmar Emara
2022-08-10Realtime Compositor: Add basic convert and vector nodesOmar Emara
2022-08-10Realtime Compositor: Add basic color nodesOmar Emara
2022-08-10Realtime Compositor: Add basic output nodesOmar Emara
2022-08-10Realtime Compositor: Add evaluator and engineOmar Emara
2022-08-10Cleanup: spellingCampbell Barton
2022-08-09Cleanup: Move draw_cache_impl_pointcloud.c to C++Hans Goudey
2022-08-09DRW: DebugDraw: Port module to C++ and add GPU capabilitiesClément Foucault
2022-08-09GL: Fix error messages missing end of lineClément Foucault
2022-08-09Cleanup: sort cmake file-listsCampbell Barton
2022-08-08Fix T100285: Shader value node always outputs zeroOmar Emara
2022-08-04Cleanup: spelling, code-blocksCampbell Barton
2022-08-03Fix compile issue in recent commit.Jeroen Bakker
2022-08-03Image: Display GPU layout in `uiTemplateImageInfo`Angus Stanton
2022-08-02EEVEE-Next: Depth Of Field: Port implementation to compute shaderClément Foucault
2022-08-02GL: Remove lingering image bindsClément Foucault
2022-08-02GL: Compute: Fix indirect compute barrier and unbindClément Foucault
2022-08-02GPUBatch: Add GPU_batch_draw_indirectClément Foucault
2022-08-02Cleanup: Simplify arguments to sculpt draw functionsHans Goudey
2022-08-01Merge branch 'blender-v3.3-release'Jeroen Bakker
2022-08-01GPU: Fix failing compute tests.Jeroen Bakker
2022-08-01Merge branch 'blender-v3.3-release'Jeroen Bakker
2022-08-01Eevee: Add support of rendering curves with cryptomatte.Jeroen Bakker
2022-07-29Realtime Compositor: Add needed GPU module changesOmar Emara
2022-07-28EEVEE-Next: Motion Blur new implementationClément Foucault
2022-07-26Refactor: Extract color attributes as generic attributesHans Goudey
2022-07-21GPU: Fix compilation with WITH_GPU_BUILDTIME_SHADER_BUILDER optionClément Foucault
2022-07-21Cleanup: formatCampbell Barton
2022-07-21Cleanup: spelling in comments, typos in tool-tipsCampbell Barton
2022-07-19Metal: Add license header to new filesClément Foucault
2022-07-19Metal: MTLUniformBuffer module implementationJason Fielder