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AgeCommit message (Expand)Author
2020-08-07Code Style: use "#pragma once" in source directoryJacques Lucke
2020-08-06Cleanup: Remove bad level calls from space imageDalai Felinto
2020-08-06Cleanup: Stop accessing gpu_batch_presets_reset()Dalai Felinto
2020-08-06Fix T79309: Safe Areas are not visibleCampbell Barton
2020-08-05Fix T77346: GPU Workaround Always Render Using Main ContextJeroen Bakker
2020-08-05GPUTexture: Fix missing breakClément Foucault
2020-08-05GPUTexture: Check PROXY textures for cubemap typesClément Foucault
2020-08-05GPUTexture: Improve debug printClément Foucault
2020-07-31Fix T79397: blurry icons at some UI scales, after recent refactorBrecht Van Lommel
2020-07-28Fix: remove error in previous commitJacques Lucke
2020-07-28Cleanup: correct usage of extern-C blocks in various placesJacques Lucke
2020-07-23Fix T79158: Eevee cubemaps shows blackGermano Cavalcante
2020-07-20Fluid: Refactored smoke noise systemSebastián Barschkis
2020-07-20Fix T78977 GPU: blf fonts are not gamma correctedClément Foucault
2020-07-19Fix T66937: Blank view on navigation with auto-deph & large clip-endCampbell Barton
2020-07-19Cleanup: spellingCampbell Barton
2020-07-18UI: Status Bar Statistics and Other OptionsHarley Acheson
2020-07-18Cleanup: spellingCampbell Barton
2020-07-18Cleanup: GPU: Encapsulate clipDistancesClément Foucault
2020-07-18Cleanup: WM: Encapsulate stereo draw buffers bindingClément Foucault
2020-07-18Cleanup: GPU: Encapsulate glProvokingVertexClément Foucault
2020-07-18Cleanup: GPU: Encapsulate glFrontFaceClément Foucault
2020-07-18Cleanup: GPU: Encapsulate Backface cullingClément Foucault
2020-07-18Cleanup: GPU: Encapsulate scissor testClément Foucault
2020-07-18Cleanup: GPU: Encapsulate glViewport callsClément Foucault
2020-07-18Cleanup: GPU: Wrap GL_UNPACK_ROW_LENGTH in GPU_stateClément Foucault
2020-07-18Cleanup: GPU: Set default GL_UNPACK_ALIGNMENT to 1Clément Foucault
2020-07-18Cleanup: GPUShader: Remove unused builtin shaderClément Foucault
2020-07-18GPU: Add immBindTexture and immBindTextureSamplerClément Foucault
2020-07-18GPUTexture: Add better swizzle supportClément Foucault
2020-07-18Cleanup: GPU: Make icon drawing use GPUTextureClément Foucault
2020-07-18Cleanup: GPU: rename bglPolygonOffset to GPU_polygon_offsetClément Foucault
2020-07-17Fix vertex selection error from recent refactorCampbell Barton
2020-07-16Cleanup: GPU: Move depth/color masks functions to GPU_stateClément Foucault
2020-07-16Cleanup: GPU: Move XOR logic op to gpu_state.cClément Foucault
2020-07-16Cleanup: GPU: Remove GL_DITHER usageClément Foucault
2020-07-16Cleanup: GPU: Move quad buffer stereo check to GPU moduleClément Foucault
2020-07-16Cleanup: GPU: Replace all glReadPixels by GPU equivalentClément Foucault
2020-07-15EEVEE: Fix undefined behavior in world outputClément Foucault
2020-07-15GPU: Shader: Move IN_OUT define to shader GPU_shader_create_exClément Foucault
2020-07-15Fix T78369: Sculpt Vertex Colors not rendering in EEVEEPablo Dobarro
2020-07-15Cleanup: spellingCampbell Barton
2020-07-13EEVEE: Fix sky zenith bugSzymon Ulatowski
2020-07-13Clang Tidy: enable readability-non-const-parameter warningJacques Lucke
2020-07-09Sculpt: Make Sculpt Vertex Colors features experimentalPablo Dobarro
2020-07-09EEVEE: Implement the missing Sky textureSzymon Ulatowski
2020-07-07Fix T75943 EEVEE: Cubemaps shows blackClément Foucault
2020-07-07Fix T78307 UI: Drawing artifacts in the Blender UI on macOSClément Foucault
2020-07-06GPU: Remove local shaders workaround for Intel/WindowsJeroen Bakker
2020-07-04UI: Attempt to fix OSX widget shader issueClément Foucault