Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2018-11-12Fix T57571: Blender crashes on UV transformationClément Foucault
2018-11-08Eevee: Fix broken Vector Transform nodeClément Foucault
2018-11-08Eevee: Add partial support for the Light Path NodeClément Foucault
2018-11-08Eevee: Fix geometry node for environments and support true_normalClément Foucault
2018-11-08Fix T57689: world nodes / texture not updating for Eevee.Brecht Van Lommel
2018-11-08GPU: Cleanups: Remove GPUMatType, Vectorize / MADD some operationsClément Foucault
2018-11-08Eevee: Add support for interpolation options for Environment Texture nodesClément Foucault
2018-11-08Eevee: Support for extension type in the Node Image TextureClément Foucault
2018-11-07Eevee: Fix volumetric broken after recent changeClément Foucault
2018-11-07Eevee: Wireframe: Increase precision a bitClément Foucault
2018-11-07Eevee: Make Normal node interactiveClément Foucault
2018-11-07GPU: Fix wrong socket value structClément Foucault
2018-11-07Eevee: Fix non normalized Normals in BSDFs and Layer WeightClément Foucault
2018-11-07GPU: Cleanup: Vectorize operations and use MADDClément Foucault
2018-11-07Eevee: Support monochromatic Transparent BSDF correctlyClément Foucault
2018-11-06GPU: frame buffer stackJacques Lucke
2018-11-06Eevee: Fix missing UBO bound if using a muted Shader to RGB node with SSSClément Foucault
2018-11-04Cleanup: style, shadow warningCampbell Barton
2018-11-02GPU: Add safety check for max line widthClément Foucault
2018-11-01Eevee: Fix nodegroup sockets behaviourClément Foucault
2018-10-31GPU: Add glFlush and glFinish wrapperClément Foucault
2018-10-30Fix T56865: Selection of bones not working properly if the option `In Front` ...mano-wii
2018-10-30UI: Fix point size and line width ignoring UI scaling optionClément Foucault
2018-10-30GPU: Extend mac blitting workaround to AMD Radeon R9 famillyClément Foucault
2018-10-30GPU: Fix faulty mac gpu detectionClément Foucault
2018-10-29Dope Sheet: new option to display keyframe interpolation mode and extremes.Alexander Gavrilov
2018-10-26Eevee: SSS: Fix issue with mac and stencil buffer blittingClément Foucault
2018-10-26GPU: Add workarounds for buggy glBlitFramebuffer function on macOS + RadeonClément Foucault
2018-10-26GPUTexture: Add supports for GL_DEPTH32F_STENCIL8 texture formatClément Foucault
2018-10-23Fix T57326: Adding Scene with Transparent Film to VSE Crashes BlenderClément Foucault
2018-10-22Optimizadion: Fix performanse issue of UI on some old GPUs.mano-wii
2018-10-22GPU: Fix Issue with recursive downsample and Intel HDXXXClément Foucault
2018-10-18Eevee: Fix default texture coord for procedural texture in world treeClément Foucault
2018-10-18Cleanup: node_tex_checker: Vectorize operation in GLSLClément Foucault
2018-10-18Cleanup: fix compiler warnings.Brecht Van Lommel
2018-10-16Fix cmake not triggering rebuild on .glsl changesDalai Felinto
2018-10-12GPUTexture: Add support for GPU_RGBA8UIClément Foucault
2018-10-11Remove image based bitmap font supportCampbell Barton
2018-10-09Cleanup: Remove old shader referenceClément Foucault
2018-10-09Cleanup: Remove old smoke drawing codeClément Foucault
2018-10-09Eevee: Add support/Fix Object Info nodeClément Foucault
2018-10-09Workbench: Smoke: Add support for Color Mappping for smoke debuggingClément Foucault
2018-10-09GPUDraw: Smoke: Cleanup/RefactorClément Foucault
2018-10-09Python API: new GPUShader.format_calc() methodJacques Lucke
2018-10-09Cleanup: namingCampbell Barton
2018-10-09Cleanup: namingCampbell Barton
2018-10-09Cleanup: warningsCampbell Barton
2018-10-08Workbench: Smoke: Port back Flame displayClément Foucault
2018-10-08Workbench: Smoke: Fix displayClément Foucault
2018-10-05Python API: new GPUVertFormat constructor and vbo.fill_attribute methodJacques Lucke