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2011-01-07remove references to BKE_utildefines where its not needed.Campbell Barton
- move GS() define into DNA_ID.h - add BLI_utildefines as an automatic include with makesrna generated files.
2011-01-07split BKE_utildefines.h, now it only has blender specific defines like GS() ↵Campbell Barton
MAKE_ID, FILE_MAXDIR, moved the generic defines to BLI_utildefines.h. no functional changes.
2011-01-05Todo item:Ton Roosendaal
Object color option now is incorporated in preview render, and in display in 3D window. Note that Object-color is "modulating" the render result, it just multiplies... which is very limited for practical use. This was added for Apricot game project. The original meaning however was to replace diffuse only... so specular and light work still correct. ALso made header for properties editor start on top, to reflect default (report in tracker).
2010-12-23rename blenderlib to blender_add_libCampbell Barton
2010-12-17no functional changes: SETLOOPER macro assumed a scene was defined called ↵Campbell Barton
'sce' used to loop over, now make this an argument, helps to make it clear what's going on.
2010-12-08use lowercase for cmake builtin names and macros, remove contents in else() ↵Campbell Barton
and endif() which is no longer needed.
2010-12-03Enabled GCC -Wwrite-strings warning for CMake and replaced many 'char's for ↵Campbell Barton
'const char's,. Only one functional change where Transform orientations passed "" to BIF_createTransformOrientation() which could then have the value written into.
2010-12-03- added GCC warning -Wstrict-prototypesCampbell Barton
- fixed bug in paste material, exposed by stricter warnings. - removed/renamed various shadowed vars. - removed BGE lamp.colour, only allow lamp.color attribute.
2010-11-29include headers in cmake source, added a script to check for consistency, ↵Campbell Barton
reporting missing headers & C files. this is important so IDE's using CMake integration always get blender headers. - QtCreator & MSVC for eg, probably others too.
2010-11-27Detect Gallium driver. Extend NPoT workaround to opensource drivers.Guillermo S. Romero
2010-11-26freeing all free GPU buffers every frame could be a performance issue and is ↵Lukas Steiblys
not necessary
2010-11-26ATI X1xxx gfx cards (R500 chipset) lack full support for npot textures ↵Janne Karhu
although they report the GLEW_ARB_texture_non_power_of_two extension.
2010-11-25fix for ↵Lukas Steiblys
https://projects.blender.org/tracker/index.php?func=detail&aid=24442&group_id=9&atid=498 [#24442] GLSL + VBOs
2010-11-24Reverting revision 33120, which added vram monitoring. The method used had ↵Mitchell Stokes
some problems (especially in the freeing function). I will research an alternative solution and submit it to the tracker.
2010-11-21- include pthreads for win32 globally (as with opengl).Campbell Barton
- MSVC CFLAGS were being set by only checking WIN32, (breaking non-msvc win32 builds)
2010-11-18Bugfix #22052Ton Roosendaal
OpenGL viewport render gave squeezed results in cases. Reason: some graphics cards only give offscreen buffers in multiples of 256 or 512 (my case). Current fix uses the actual size returned by graphics card, which is also safe for too large renders. More elaborate cropping or matching is for another time. (Added printf for feedback on this, might disappear)
2010-11-17Adding monitoring for (approximate) VRAM used by textures. The information ↵Mitchell Stokes
is currently only used in the profiling data of the BGE. Here is a image of it in action: http://www.pasteall.org/pic/show.php?id=6351 What it monitors: * VRAM used by textures created via bf_gpu and BL_Textures What it does not monitor: * VRAM used by the Blender ui * VRAM used by 2d filters * VRAM allocated by the user via KX_Scene.pre_draw and KX_Scene.pre_draw
2010-11-15bugfix [#24704] UV editor: [x] modified does not update on change of modifiersCampbell Barton
- VBO UV Edge display wasn't allocating a large enough array for drawing. - VBO UV Edge drawing was using an edge flag with faces. - notifier for modifiers updating the UV window.
2010-11-02fix for compiling with the c90 standard, support for non-static variable ↵Campbell Barton
initializers is a c99 feature.
2010-10-31initialize structs to zero rather then using memset().Campbell Barton
2010-10-27remove include paths which dont exist, fix for doc upload script which was ↵Campbell Barton
getting the blender version twice and not working sometimes.
2010-10-23use explicit file paths for CMake rather then globing, This is recommended ↵Campbell Barton
by cmake devs. globbing vs explicit is discussed here. http://www.cmake.org/pipermail/cmake/2008-December/025694.html Practical implications are: - developers need to keep CMakeLists.txt files up to date. - Users wont get strange linking errors if they build after a file is added, since CMake detects CMakeLists.txt is modified and automatically reconfigure.
2010-10-22fix for warnings & detecting opensource nouveau drivers.Campbell Barton
2010-10-22bugfix/workaround for ../../radeon/radeon_cs_gem.c:181: cs_gem_write_reloc: ↵Campbell Barton
Assertion `boi->space_accounted' failed. [#656100] reported on launchpad. calling glClear(GL_COLOR_BUFFER_BIT); was crashing blender, since this is only used to blank the window before its drawn, disable for opensource ATI drivers.
2010-10-15remove/tag unused args for view*.c, gpu*.c & image*.cCampbell Barton
2010-10-07misc fixes found with clang's static checker.Campbell Barton
2010-10-05- fix for crash when drawing a subsurf after a modifier that lost original ↵Campbell Barton
indices (bevel/screw/decimate) - fix for own mistake used madd_v3_v3fl rather then mul_v3_v3fl, r32241.
2010-10-02- spec hardness was missing redraw updateCampbell Barton
- missed rna rename in image ui - use BLI_math functions in gpu_draw.c (no functional changes)
2010-09-28need to set GL_SHININESS to the default value for weight painting.Campbell Barton
2010-09-27show material hardness in solid shaded modeCampbell Barton
2010-09-27use a struct for fixed materials rather then float[2][4], easier to follow ↵Campbell Barton
(no functional change)
2010-09-18warning fixes and minor cmake changes.Campbell Barton
2010-08-25bugfixCampbell Barton
- image filepath in the image view would only be set when first loading a frame. - check to free animated image buffers on opengl render was comparing against the wrong value.
2010-08-24Fix quasy systematic crash at Blender exit: globalPool was released twiceBenoit Bolsee
2010-08-16- remove unused includes IMB_*, BIF_* & MEM_*Campbell Barton
- remove MEM_guardedalloc.h from header files (include directly)
2010-08-15Fix #23303: glsl color correction not working correct for image textures.Brecht Van Lommel
2010-08-11Update address in license block.Guillermo S. Romero
2010-08-08remove unused includesCampbell Barton
2010-08-06after discussion with brecht reverting this commit, will pass on feedback to ↵Tom Musgrove
the patch author
2010-08-06Committing Konrads GLSL preview of bumpmapping, now we no longer have the ↵Tom Musgrove
bizarre situation of being able to view the changes of the normal map but not of regular bump mapping
2010-08-04removing the f so that glsl shaders work on older cardsTom Musgrove
2010-07-30Fix #23103:Brecht Van Lommel
* missing glsl update when changing color management setting * disable glsl lamps only when disabling them for render
2010-07-29Fix #23073: glsl and 3d view background color didn't take color managment intoBrecht Van Lommel
account yet, should now be consistent with render.
2010-07-27Fix #22986: glsl didn't take object hiding into account yet for lamps.Brecht Van Lommel
2010-07-162.5: automatic draw method now uses overlap for Intel on all platforms.Brecht Van Lommel
2010-07-14Fix compile error after merge, gpu_buffers.h -> GPU_buffers.h.Brecht Van Lommel
2010-07-14Merge GSOC Sculpt Branch: 28499-30319Jason Wilkins
https://svn.blender.org/svnroot/bf-blender/branches/soc-2010-jwilkins See log of that branch for details.
2010-07-14Fix a few compile warnings and rename gpu_buffers.h to GPU_buffers.hBrecht Van Lommel
for consistency.
2010-07-14- text3d was missing menu items for toggling bold/underline/italic/smallcaps.Campbell Barton
- made smallcaps use a temp flag so caps can still have the smallcaps flag. - utility function for getting the char from a font. find_vfont_char(), was inline in ~5 places. - removed CU_STYLE mix of flags only used in one place, not needed. removed 'style' from rna too. - fix for some warnings.
2010-07-13Fix #20461: deleting VBO's from threads used for rendering or baking wouldBrecht Van Lommel
crash, as OpenGL can't be called from these. Now deleting VBO's is delayed until the next redraw in the main thread.