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AgeCommit message (Expand)Author
2011-11-14Cycles: Oren-Nayar BSDF support. This is not a separate shader node, rather itBrecht Van Lommel
2011-11-14Fix #29252: GLSL not working with geometry material node after recent changes.Brecht Van Lommel
2011-11-11correct indentation and some whitespace edits (no functional changes)Campbell Barton
2011-11-11quiet -Wdouble-promotion warningsCampbell Barton
2011-11-08Texturing: texture and 3d view draw type changes, these should only have anyBrecht Van Lommel
2011-11-08Nodes: add cycles shader nodes, these will only be available to render enginesBrecht Van Lommel
2011-11-07replace VECCOPY with copy_v3_v3, same for 2d copy, also added vec copy functi...Campbell Barton
2011-11-06more macro --> BLI math lib, mainly replace VECCOPY in render and blenkernel.Campbell Barton
2011-11-05GPU BuffersNicholas Bishop
2011-10-28Fix: OpenGL renders on graphics cards which do not support non-power-of-twoBrecht Van Lommel
2011-10-23remove $Id: tags after discussion on the mailign list: http://markmail.org/me...Campbell Barton
2011-10-05Fix #28766: object properties > display > transparency no longer worked in solidBrecht Van Lommel
2011-09-30Bump maps flip: now white means salience, black means concavitySergey Sharybin
2011-09-28Commented and tagged some unused vars, added some var init (gcc warnings...)Bastien Montagne
2011-09-28whitespace edits, make formatting for functions consustent at least within th...Campbell Barton
2011-09-25whitespace cleanupCampbell Barton
2011-09-22addendum to prev bugfix on texture space bumpMorten Mikkelsen
2011-09-19TexFace to Material Settings big patchDalai Felinto
2011-09-16use replace 0 with NULL for pointers, set some functions staticCampbell Barton
2011-09-16- fix for access past the buffer size (paint / sculpt used some 2d vecs as 3d)Campbell Barton
2011-09-12Fix #28613: SEGFAULT: When setting Best-Quality on a Bump Map in GLSL viewportSergey Sharybin
2011-09-09GPU: add gpu python module with export_shader() function to export GLSL shader.Benoit Bolsee
2011-09-06Merged the particles-2010 branch with node improvements into trunk.Lukas Toenne
2011-08-30Fixes for snprintf usage:Brecht Van Lommel
2011-08-28- use static vars and functions where possible.Campbell Barton
2011-08-27- use %u rather tham %d for unsigned ints in string formatting funcs.Campbell Barton
2011-08-27- fix for BL_Shader::SetUniform() missing out the last part of the matrix.Campbell Barton
2011-08-23Fix #28343: glsl error after derivative maps commit.Brecht Van Lommel
2011-08-22glsl and render support for derivative mapsMorten Mikkelsen
2011-08-12Code cleanup: small glsl mesh drawing code changes, getting rid of an ugly ma...Brecht Van Lommel
2011-07-28Fix part of #27944: color managment discrepancy in GLSL materials with nodes.Brecht Van Lommel
2011-07-27more minor warning cleanups and improve error reporting if text fails to save.Campbell Barton
2011-07-17cmake: cleanup include paths, some duplicates and going up some unneeded dirs.Campbell Barton
2011-07-13cmake option to build without smoke sim: WITH_MOD_SMOKECampbell Barton
2011-07-08== GPU Buffers ==Nicholas Bishop
2011-06-28VBO:Nicholas Bishop
2011-06-20Fix #27703: reflection texture coordinates + nodes not working right in GLSL.Brecht Van Lommel
2011-06-15Committing patch #25676 Anisotropic filtering in viewport and BGE by me.Mitchell Stokes
2011-06-07fix for float projection painting, now updating correctly. Antony Riakiotakis
2011-05-31cmake maintenanceCampbell Barton
2011-05-23remove unused code, comment some that may be useful (maintainers can remove).Campbell Barton
2011-05-10remove some duplicate declarationsCampbell Barton
2011-05-09minor cleanup, no functional changes.Campbell Barton
2011-05-02Fix for recent glsl commit, forgot to include this file.Brecht Van Lommel
2011-05-02Fix #26807: glsl diffuse/specular was not clamping negative values, givingBrecht Van Lommel
2011-05-02Fix #26697: glsl color management + vertex color was not working right.Brecht Van Lommel
2011-05-02Related to bug #27004: there is now an option to disable color management forBrecht Van Lommel
2011-04-21converted more mixed tab/space indentations to tabs. only whitespace changes.Campbell Barton
2011-04-21whitespace only, no functional change mixed tabs/spaces --> tabs.v2.57aCampbell Barton
2011-04-16fix [#26955] GL Texture Size doesn't work.Campbell Barton