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AgeCommit message (Expand)Author
2014-11-04Fix T42445: Clamp flag has no effect on result value in Math and MixRGB shade...Sergey Sharybin
2014-10-21Simplify GLSL in bump mapping, use gl_NormalMatrix where appropriate.Antony Riakiotakis
2014-10-11CleanupCampbell Barton
2014-10-08Ghost Context RefactorJason Wilkins
2014-10-07Cleanup to previous commit, we can reuse set_rgb instead of new functionAntony Riakiotakis
2014-10-07Fix T42074, textured lamps influncing other layersAntony Riakiotakis
2014-10-02Fix T42049: Crash exiting /w GL1.1Campbell Barton
2014-09-24gooseberry request:Antony Riakiotakis
2014-09-02Fix T41682.Antony Riakiotakis
2014-09-02A bit of a code cleanup in GLSL shaderSergey Sharybin
2014-09-02Support window coordinates in cycles nodes.Antony Riakiotakis
2014-09-02Fix second part of T41068 -- reflection mapping was wrongSergey Sharybin
2014-08-29Fix T41596 GLSL error on ATIs after clipping workaround commit.Antony Riakiotakis
2014-08-27Disable clipping on ATI cards not supporting the clipping workaround toAntony Riakiotakis
2014-08-27Cleanup: remove _DEBUG define usageCampbell Barton
2014-08-22Fix T41068: 3D viewport shading - Material or Window vs. RenderedSergey Sharybin
2014-08-18Fix T41456: soft light texture blend mode zero effectAntony Riakiotakis
2014-08-18Fix T41314: OpenGL error when using Cycles engineSergey Sharybin
2014-08-13Fix possible uninitialized var useCampbell Barton
2014-08-12Fix T41414, T41386.Antony Riakiotakis
2014-08-12Fix undo in texture painting not refreshing float images in viewport ifAntony Riakiotakis
2014-08-07Fix crash on dyntopo when show diffuse option + collapse is usedAntony Riakiotakis
2014-08-05Cleanup: indentationCampbell Barton
2014-07-23Occlusion Query based selection.Antony Riakiotakis
2014-07-21GSOC 2013 paintAntony Riakiotakis
2014-07-19Defines: replace ELEM3-16 with ELEM(...), that can take varargsCampbell Barton
2014-07-19Fix T40658: UV map node not working for GLSL materials.Brecht Van Lommel
2014-07-11Another attempt for T40981, clipping border does not work with GLSL onAntony Riakiotakis
2014-07-09Attempt to mitigate issue T40981Antony Riakiotakis
2014-06-30Fix T40795: Dot output is inverted in viewport with CyclesSergey Sharybin
2014-06-20Fix 2 GLSL errors, with Cycles Hair BSDF.Thomas Dinges
2014-06-14Implement GLSL code for XYZ nodes.Thomas Dinges
2014-06-12Quiet double promotion warning & ws editCampbell Barton
2014-06-10Fix T40498 invalid textures flickering.Antony Riakiotakis
2014-06-04Fix T40478: wrong cycles fresnel with GLSL materials in the viewport.Brecht Van Lommel
2014-05-30Fix T40078: GLSL Lamp with OnlyShadow makes weird colors in object.IRIE Shinsuke
2014-05-30Followup to rB1973b17fce65, partially bring back GLSL lamp's previous behavior.IRIE Shinsuke
2014-05-28Fix T40362: Projected texture from spotlight doesn't scale with spotsize when...Mitchell Stokes
2014-05-22Mistake naming in recent commitCampbell Barton
2014-05-22Fix for image garbage collection failing to run for render-only viewsCampbell Barton
2014-05-07Nodes: add absolute value operation to all math nodesMatt Heimlich
2014-05-05Hidden PBVH nodes:Antony Riakiotakis
2014-05-05Attempt to solve T39950,Antony Riakiotakis
2014-05-01Add PBVH debug display, where we can see the PBVH node bounding boxes.Antony Riakiotakis
2014-04-30Code cleanup: remove unused includesCampbell Barton
2014-04-29Fix for wrong behavior of 'darken' blend mode with factor.Kevin Dietrich
2014-04-27View3D: Tweak GLSL preview, use only lamps enabled in active render layer and...IRIE Shinsuke
2014-04-27Code cleanup: const args and arraysCampbell Barton
2014-04-26Code cleanup: use 'const' for arrays (blenloader, gpu, imbuf, makesdna, modif...Campbell Barton
2014-04-21Fix GLSL after 7765b73f6d20 (Transparent Depth).Thomas Dinges