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AgeCommit message (Expand)Author
2012-04-21style cleanup: correct typosCampbell Barton
2012-04-21style cleanupCampbell Barton
2012-04-15code cleanup: dont include BLI_winstuff.h on non windows systems, also cleanu...Campbell Barton
2012-04-15Scons ToDo:Thomas Dinges
2012-04-04Fix #30811: glsl error in material draw mode, due to recent commit.Brecht Van Lommel
2012-04-03stule cleanup: edits for files which were recently cleaned up.Campbell Barton
2012-03-31move debug flag into its own global var (G.debug), split up debug options.Campbell Barton
2012-03-30fix [#30643] Crasher on entering edit mode with VBOs enabledCampbell Barton
2012-03-24style cleanup: follow style guide for/with/if spacingCampbell Barton
2012-03-24style cleanup: pep8, indentationCampbell Barton
2012-03-24style cleanup: follow style guide for formatting of if/for/while loops, and e...Campbell Barton
2012-03-22Renaming CD_WEIGHT_MCOL/MLOOPCOL and their masks from WEIGHT to PREVIEW, as t...Bastien Montagne
2012-03-17Fix for size of VBO index type when drawing multires in sculpt mode.Nicholas Bishop
2012-03-16Fix for multires VBO drawing in sculpt mode.Nicholas Bishop
2012-03-14Fix some errors in partial visibility drawing.Nicholas Bishop
2012-03-14Skip hidden elements in PBVH iterator, raycast, and drawing.Nicholas Bishop
2012-03-11style cleanup, also remove unused externs.Campbell Barton
2012-03-09style cleanup: comment blocksCampbell Barton
2012-03-09Optimize index buffers for multires drawing in sculpt mode.Nicholas Bishop
2012-03-09style cleanup: spelling.Campbell Barton
2012-03-08code cleanup: duplicate checks and double assignments.Campbell Barton
2012-03-07style cleanup - braces & else / if'sCampbell Barton
2012-03-07Code cleanup: use typedefs for DerivedMesh drawing callbacks.Nicholas Bishop
2012-03-06style cleanup, brackets in else/if, some indentation.Campbell Barton
2012-03-06Draw individual face's material and shading correctly in the PBVH.Nicholas Bishop
2012-03-06Code cleanup: remove unused drawFacesColored from DerivedMesh.Nicholas Bishop
2012-03-02style cleanupCampbell Barton
2012-02-29Code Cleanup: remove non existing function declarations.Campbell Barton
2012-02-28Bugfix: avoid reading from an OpenGL buffer mapped write-only.Nicholas Bishop
2012-02-27Implements a new operator for detaching nodes. In the process i overhauled th...Lukas Toenne
2012-02-26minor style editsCampbell Barton
2012-02-25Changes in double side lighting usageSergey Sharybin
2012-02-23Bugfix: don't read from a write-only VBO when updating grid buffers.Nicholas Bishop
2012-02-23Code cleanup: de-duplicate code in GPU_build_grid_buffers() with a macro.Nicholas Bishop
2012-02-23Code cleanup: don't use GHash for GPU_build_mesh_buffers().Nicholas Bishop
2012-02-21Another fix for non-VBO flat-shading in sculpt mode, this time for non-multir...Nicholas Bishop
2012-02-21Remove call to GPU_update_mesh_buffers from GPU_build_mesh_buffers.Nicholas Bishop
2012-02-21Fix normals for flat-shaded non-VBO sculpt drawing.Nicholas Bishop
2012-02-19svn merge ^/trunk/blender -r44235:44250Campbell Barton
2012-02-19replace MIN2 / MAX2 with minf / maxf to avoid calling functions multiple times.Campbell Barton
2012-02-18svn merge ^/trunk/blender -r44189:44204Campbell Barton
2012-02-17unify include guard defines, __$FILENAME__Campbell Barton
2012-02-15svn merge ^/trunk/blender -r44076:44118Campbell Barton
2012-02-14Fix related to #30152, rainbow colours produced when loading hdr image to 3D ...Antony Riakiotakis
2012-02-14Fix #30170: with file saved in texture painting mode, when going to object modeBrecht Van Lommel
2012-02-13svn merge ^/trunk/blender -r44024:44076Campbell Barton
2012-02-12Fix: Avoid freeing frect, it always points to a buffer that will be freed lat...Antony Riakiotakis
2012-02-11svn merge ^/trunk/blender -r43995:44024Campbell Barton
2012-02-10Fix #30131: mac UI font corruption in release candidate, refined test forBrecht Van Lommel
2012-02-09svn merge ^/trunk/blender -r43976:43995Campbell Barton