Age | Commit message (Expand) | Author |
---|---|---|
2008-09-12 | Fixes for game engine runtime on Mac OS X, there were issues | Brecht Van Lommel |
2008-09-06 | Fix Windows compile error. Update MSVC project files | Benoit Bolsee |
2008-09-06 | GLSL: small optimization if Use Alpha is disabled for textures. | Brecht Van Lommel |
2008-09-05 | Bugfix for GLSL: no specular/diffuse + only shadow for lamps | Brecht Van Lommel |
2008-09-05 | * GLSL lamps now respect 3d viewport layers. | Brecht Van Lommel |
2008-09-05 | Merge of first part of changes from the apricot branch, especially | Brecht Van Lommel |