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AgeCommit message (Expand)Author
2020-08-21GPUUniformBuf: GL backend isolationClément Foucault
2020-08-21GPUUniformBuf: Rename struct and change API a bitClément Foucault
2020-08-20Cleanup: Clang Tidy: Resolve readability-delete-null-pointer errorHans Goudey
2020-08-20GPUShaderInterface: Fix use after free crashClément Foucault
2020-08-20GPUState: Use state setters inside selection codeClément Foucault
2020-08-20GPUState: Use explicit depth test enumClément Foucault
2020-08-20GPUShaderInterface: GL backend isolationClément Foucault
2020-08-20GPU: Use GPUShader setters for uniforms removing uses of ShaderInterfaceClément Foucault
2020-08-19GPUState: Fix signed / bitfield conversion leading to wrong enum valueClément Foucault
2020-08-19GPUShader: Fix apple clang warningsClément Foucault
2020-08-19Cleanup: spellingCampbell Barton
2020-08-18Cleanup: GPUState: Remove GPU_state_init()Clément Foucault
2020-08-18GPUState: Use GPU_viewport to set viewport state in GPU_framebufferClément Foucault
2020-08-18GPUState: Port default state to StateManager constructorClément Foucault
2020-08-18Cleanup: DRW: Use GPUState instead of raw opengl callsClément Foucault
2020-08-18GPUState: Only apply state before drawingClément Foucault
2020-08-18Cleanup: GPUState: Remove stack from the state manager and rename itClément Foucault
2020-08-18GPUState: Remove gpuPushAttr/gpuPopAttrClément Foucault
2020-08-18GPUState: Make use of GPUStateStack classClément Foucault
2020-08-18Cleanup: GPUState: remove double GPU_blend callsClément Foucault
2020-08-18GPUState: GPU_blend final API renamingClément Foucault
2020-08-18Cleanup: GPUState: remove use of GPU_blend_set_funcClément Foucault
2020-08-18Cleanup: GPUState: Replace blend func separate by enumClément Foucault
2020-08-18Cleanup: GPU: Move towards an explicit Blend stateClément Foucault
2020-08-18GPUState: Add GL backend and state tracking but do not use itClément Foucault
2020-08-18Cleanup: GPU: Remove uneeded depth precision getter.Clément Foucault
2020-08-18Cleanup: GPUState: remove float variant of GPU_scissor_getClément Foucault
2020-08-18GPUShader: Add debug labelsClément Foucault
2020-08-18GPUShader: Add back vertformat_from_shader()Clément Foucault
2020-08-18GPUShader: Improve auto nameClément Foucault
2020-08-18GPUShader: Rewrite error printingClément Foucault
2020-08-18GPUShader: GL backend isolationClément Foucault
2020-08-18Cleanup: GPU: Replace Batch uniform by shader uniform using macroClément Foucault
2020-08-18Fix T77564: VSE (and compositor background) lost stereoscopy previewClément Foucault
2020-08-18Merge branch 'blender-v2.90-release'Clément Foucault
2020-08-18GPUTexture: Extend CUBE_MAP_ARRAY_ARB proxy workaround to all Apple gpusClément Foucault
2020-08-18GPU: Avoid invalid GL API usageClément Foucault
2020-08-18Fix T79782 GPU: Crash cause by shadow batch referenceClément Foucault
2020-08-18Fix T79568 EEVEE: Film transparent not workingClément Foucault
2020-08-17Cleanup: header order, trailing spaceCampbell Barton
2020-08-17Cleanup: spellingCampbell Barton
2020-08-13GPU: Fix MSVC warningClément Foucault
2020-08-13GPU: Fix issue with MDI and recent refactorClément Foucault
2020-08-13GPUDrawList: Fix gl error with drawing without the correct VAO boundClément Foucault
2020-08-13GPUShader: Add more uniform functionsClément Foucault
2020-08-13Cleanup: GPU: Remove Batch vao cache resetClément Foucault
2020-08-13GPUBatch: GL backend isolationClément Foucault
2020-08-13GPUBatch: Move allocator to backendClément Foucault
2020-08-13GPUBatch: Merge phase and ownership flags and cleanup there usageClément Foucault
2020-08-13DRW: InstanceData: Remove hacks of batch freeing callbackClément Foucault