Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2022-09-02Fix T100163: Eevee: Regression: Displacement maps affected by rotationClément Foucault
2022-09-02Fix T100377: EEVEE: Regression 3.2 normalmap node brokenClément Foucault
2022-09-02Fix T99528: EEVEE: Regression: Faulty shaders when using Volume Info nodeClément Foucault
2022-09-02Realtime Compositor: Implement dilate erode nodeOmar Emara
2022-09-02Fix T98190: EEVEE: Very slow rendering on Intel HD Graphics 4400Clément Foucault
2022-09-02Fix build error after recent Metal GPU commitHans Goudey
2022-09-02Cleanup: Remove duplicate declaration in GPU capabilitiesHans Goudey
2022-09-01Metal: MTLShader and MTLShaderGenerator implementation.Thomas Dinges
2022-09-01Metal: Minimum per-vertex stride, 3D texture size + Transform feedback GPUCap...Jason Fielder
2022-09-01Metal: MTLIndexBuf class implementation.Jason Fielder
2022-09-01Cleanup: make formatJacques Lucke
2022-09-01Node Editor: Visual tweaks to node linksLeon Schittek
2022-09-01GPUMaterial: Make uniform attrib precompute hash and attribute safe nameClément Foucault
2022-09-01PyGPU: GPUShader: implementation of 'attrs_info_get' methodGermano Cavalcante
2022-08-31Cleanup: Use const for node data in compositorHans Goudey
2022-08-31Mesh: Move material indices to a generic attributeHans Goudey
2022-08-31GPUCapabilities: Add GPU_shader_draw_parameters_supportClément Foucault
2022-08-31Cleanup: formatCampbell Barton
2022-08-31Node: Mix nodeCharlie Jolly
2022-08-30GPUBatch: Add multi_draw_indirect capability and indirect buffer offsetClément Foucault
2022-08-30GPUTexture: Add type correct GPU_SAMPLER_MAX constant for C++Clément Foucault
2022-08-30GPUMaterial: Expose debug name getterClément Foucault
2022-08-30GPUCodegen: Do not rely on auto resource locationClément Foucault
2022-08-30GPUBatch: Add draw parameter getterClément Foucault
2022-08-30GPUStorageBuf: Add `read()` function to readback buffer data to hostClément Foucault
2022-08-30Cleanup: formatCampbell Barton
2022-08-30Cleanup: Use const for custom data layersHans Goudey
2022-08-29Fix compilation issue in MTLQueryPool::allocate_buffer.Jeroen Bakker
2022-08-29Cleanup: Add missing override keyword in mtl_backend.Jeroen Bakker
2022-08-28Cleanup: replace NULL with nullptr for C++ filesCampbell Barton
2022-08-27CMake: include missing header filesCampbell Barton
2022-08-26Merge branch 'blender-v3.3-release'Bastien Montagne
2022-08-26Fix T55284: error in Hybrid MultiFractal Musgrave textureLuis Pereira
2022-08-23Cleanup: Avoid using invalid attribute domainHans Goudey
2022-08-23Fix: Compositor results are fuzzy with bilinear filteringOmar Emara
2022-08-23Cleanup: match names between functions & declarationsCampbell Barton
2022-08-22Fix: Memory leak in realtime compositorOmar Emara
2022-08-19Merge branch 'blender-v3.3-release'Brecht Van Lommel
2022-08-19Fix build error on mips64el architectureBrecht Van Lommel
2022-08-19Fix ubsan warnings about indexing into null pointersLoren Osborn
2022-08-18Realtime Compositor: Implement bilateral blur nodeOmar Emara
2022-08-18Realtime Compositor: Implement despeckle nodeOmar Emara
2022-08-18Realtime Compositor: Implement directional blur nodeOmar Emara
2022-08-18Realtime Compositor: Implement filter nodeOmar Emara
2022-08-18Realtime Compositor: Implement bokeh image nodeOmar Emara
2022-08-17Merge branch 'blender-v3.3-release'Campbell Barton
2022-08-17Cleanup: spelling in commentsCampbell Barton
2022-08-17Cleanup: strip blank lines around comment blocksCampbell Barton
2022-08-16GPU: ShaderCreateInfo: Use variadic template instead of default argumentsClément Foucault
2022-08-15EEVEE-Next: HiZ Buffer: New implementationClément Foucault