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AgeCommit message (Expand)Author
2022-09-07Cleanup: sort cmake file listsCampbell Barton
2022-09-07Cleanup: Tweak naming for recently added mesh accessorsHans Goudey
2022-09-06Update DRW testsGermano Cavalcante
2022-09-06GPU/DRW: Fix testClément Foucault
2022-09-06GL: Require a minimum of 8 ssbo slot per shader stageClément Foucault
2022-09-06Cleanup: spelling in comments, formatting, move comments into headersCampbell Barton
2022-09-06ShaderBuilder: Fix compilation error due to recent changes.Jeroen Bakker
2022-09-06GPU: remove 'GPU_SHADER_2D_LINE_DASHED_UNIFORM_COLOR'Germano Cavalcante
2022-09-06GPU: remove 'GPU_SHADER_3D_IMAGE_MODULATE_ALPHA'Germano Cavalcante
2022-09-05GPU: convert 'GPU_SHADER_2D_IMAGE_COLOR' to 3DGermano Cavalcante
2022-09-05GPU: remove 'GPU_SHADER_2D_SMOOTH_COLOR'Germano Cavalcante
2022-09-05GPU: remove 'GPU_SHADER_2D_IMAGE'Germano Cavalcante
2022-09-05GPU: remove 'GPU_SHADER_2D_FLAT_COLOR'Germano Cavalcante
2022-09-05GPU: remove 'GPU_SHADER_2D_UNIFORM_COLOR'Germano Cavalcante
2022-09-05Mesh: Remove redundant custom data pointersHans Goudey
2022-09-05Fix T81002: Images drawn with the Python gpu module no longer draw on top in ...Germano Cavalcante
2022-09-05Cleanup: make formatBrecht Van Lommel
2022-09-05Merge branch 'blender-v3.3-release'Clément Foucault
2022-09-05Fix T100649: Regression: Environment texture is stretched when added to meshClément Foucault
2022-09-02DRW-Next: Add uniform attributes (object attributes) supportClément Foucault
2022-09-02Cleanup: GPU: UniformAttribute: Improve const correctnessClément Foucault
2022-09-02DRWManager: New implementation.Clément Foucault
2022-09-02Merge branch 'blender-v3.3-release'Clément Foucault
2022-09-02Fix T100163: Eevee: Regression: Displacement maps affected by rotationClément Foucault
2022-09-02Fix T100377: EEVEE: Regression 3.2 normalmap node brokenClément Foucault
2022-09-02Fix T99528: EEVEE: Regression: Faulty shaders when using Volume Info nodeClément Foucault
2022-09-02Realtime Compositor: Implement dilate erode nodeOmar Emara
2022-09-02Fix T98190: EEVEE: Very slow rendering on Intel HD Graphics 4400Clément Foucault
2022-09-02Fix build error after recent Metal GPU commitHans Goudey
2022-09-02Cleanup: Remove duplicate declaration in GPU capabilitiesHans Goudey
2022-09-01Metal: MTLShader and MTLShaderGenerator implementation.Thomas Dinges
2022-09-01Metal: Minimum per-vertex stride, 3D texture size + Transform feedback GPUCap...Jason Fielder
2022-09-01Metal: MTLIndexBuf class implementation.Jason Fielder
2022-09-01Cleanup: make formatJacques Lucke
2022-09-01Node Editor: Visual tweaks to node linksLeon Schittek
2022-09-01GPUMaterial: Make uniform attrib precompute hash and attribute safe nameClément Foucault
2022-09-01PyGPU: GPUShader: implementation of 'attrs_info_get' methodGermano Cavalcante
2022-08-31Cleanup: Use const for node data in compositorHans Goudey
2022-08-31Mesh: Move material indices to a generic attributeHans Goudey
2022-08-31GPUCapabilities: Add GPU_shader_draw_parameters_supportClément Foucault
2022-08-31Cleanup: formatCampbell Barton
2022-08-31Node: Mix nodeCharlie Jolly
2022-08-30GPUBatch: Add multi_draw_indirect capability and indirect buffer offsetClément Foucault
2022-08-30GPUTexture: Add type correct GPU_SAMPLER_MAX constant for C++Clément Foucault
2022-08-30GPUMaterial: Expose debug name getterClément Foucault
2022-08-30GPUCodegen: Do not rely on auto resource locationClément Foucault
2022-08-30GPUBatch: Add draw parameter getterClément Foucault
2022-08-30GPUStorageBuf: Add `read()` function to readback buffer data to hostClément Foucault
2022-08-30Cleanup: formatCampbell Barton
2022-08-30Cleanup: Use const for custom data layersHans Goudey