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AgeCommit message (Expand)Author
2019-02-05Cleanup: remove contributors for CMake filesCampbell Barton
2019-02-03Cleanup: trailing commasCampbell Barton
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
2019-01-31Cleanup: style, unused variableCampbell Barton
2019-01-29DRW: support clipping for all lamp typesCampbell Barton
2019-01-29Cleanup: remove immediate mode TODOCampbell Barton
2019-01-29Cleanup: replace attrib w/ attrCampbell Barton
2019-01-28DRW: support clipping for object & lamp centersCampbell Barton
2019-01-28Cleanup: sort forward declarations of enum & structCampbell Barton
2019-01-26Cleanup: blank lines over doxy headersCampbell Barton
2019-01-26Cleanup: remove redundant BKE/BLI/BIF headersCampbell Barton
2019-01-26Cleanup: redundant definesCampbell Barton
2019-01-26DRW: support clipping for empty objectCampbell Barton
2019-01-26Cleanup: avoid static vars to store legacy shadersCampbell Barton
2019-01-26GPU: refactor defines into GPUShaderStagesCampbell Barton
2019-01-26Cleanup: order GPUShaderStages (vert, geom, frag)Campbell Barton
2019-01-25T60745: GPU texture alloc failed when opening Preference WindowsClément Foucault
2019-01-25Cleanup: remove duplicated shaders that only added clipping checksCampbell Barton
2019-01-24DRW: support clipping for camera objectsCampbell Barton
2019-01-24Fix T59145: don't clamp color value in Hue Saturation Value node in eeveeJacques Lucke
2019-01-233D View: draw clipping regionCampbell Barton
2019-01-23Cleanup: use eGPU prefix for GPU enum typesCampbell Barton
2019-01-21GPUShader: Add GPU_VERTEX/FRAGMENT/GEOMETRY_SHADER definesClément Foucault
2019-01-21Cleanup: rename GPU function to set buffer lengthCampbell Barton
2019-01-17GPUInterface: Add builtin check in uniform location request.Clément Foucault
2019-01-17DRW: Make missing uniform debuging print only onceClément Foucault
2019-01-17DRW: Use name buffer to request uniform location before drawing.Clément Foucault
2019-01-17GPU: Rename GPU_shader_get_uniform to GPU_shader_get_uniform_ensureClément Foucault
2019-01-17Cleanup: unused codeCampbell Barton
2019-01-16Preferences: remove OpenGL select method preference.Brecht Van Lommel
2019-01-16Preferences: remove unnecessary 16 bit textures preference.Brecht Van Lommel
2019-01-16Preferences: always do GPU accelerated mipmapping, remove preference.Brecht Van Lommel
2019-01-15Cleanup: commas at the end of enumsCampbell Barton
2019-01-14GPUMaterial: CleanupClément Foucault
2019-01-12Drawing API: shgroup_instance and shgroup_instance_alpha clarificationDalai Felinto
2019-01-11UVEdit: Port texpaint_loop_wire to batch requestClément Foucault
2019-01-11UVEdit: Add back uv angle stretch aspect correctionClément Foucault
2019-01-11GPUShader: Cleanup Unused shadersClément Foucault
2019-01-11GPUMaterial: Cleanup / optimizationClément Foucault
2019-01-11GPUShader: Add selection id shaderClément Foucault
2019-01-10Fix use of uninitialized GPU context memory in release builds.Brecht Van Lommel
2019-01-07Cleanup: add trailing commas to structsCampbell Barton
2019-01-06Cleanup: add trailing commas to structsCampbell Barton
2019-01-04Cleanup: SpellingSergey Sharybin
2019-01-04Provide more information on unknown GPUSergey Sharybin
2019-01-04Merge branch 'blender2.7'Sergey Sharybin
2019-01-04Recognize llvmpipe renderer as software OpenGLSergey Sharybin
2019-01-03Revert "GPU: add negated normal conversion functions"Campbell Barton
2019-01-03GPU: add negated normal conversion functionsCampbell Barton
2019-01-02Fix T59773: Raise exception if the gpu module is used in backgound mode.mano-wii