Age | Commit message (Expand) | Author |
2010-04-14 | used private mutexes to avoid deadlocks | Joseph Eagar |
2010-04-13 | prevent images from freeing gpu buffers if not run within the main thread, in... | Joseph Eagar |
2010-04-09 | Bugfix: 21586 - UI problems with Tiled Textures (animatable for GE) | Dalai Felinto |
2010-04-05 | Fix #21349: triple buffer drawing doesn't work well with thousands of | Brecht Van Lommel |
2010-03-27 | Fix #21667: smoke drawing crashes calling glTexImage3D on graphics card that do | Brecht Van Lommel |
2010-03-22 | Fix #20548: flat shading not drawing right in sculpt mode. | Brecht Van Lommel |
2010-03-22 | spaces -> tabs, (4 spaces == 1 tab, only for white space preceding text) | Campbell Barton |
2010-03-01 | Fix #21227, #21346 and #21336: image texture wasn't centered correctly | Brecht Van Lommel |
2010-02-17 | another attempt at fixing the VBO buffer deletion bugs | Lukas Steiblys |
2010-02-15 | added some more error checking for buffer allocation and fixed it up a bit. H... | Lukas Steiblys |
2010-02-13 | Added support for animated texture draw, GLSL textures. | Ton Roosendaal |
2010-02-12 | correct fsf address | Campbell Barton |
2010-02-09 | partial fix for [#21036] crash with glsl shading | Campbell Barton |
2010-02-01 | Fix sculpt mode drawing performance regression, happened on at least | Brecht Van Lommel |
2010-02-01 | GPU type detection tweaks for unix/mac software rendering. | Brecht Van Lommel |
2010-02-01 | WM Draw Methods now has a new option Automatic (default). This will | Brecht Van Lommel |
2010-01-31 | Fix #20879: crash when add textures brush in sculpt mode. Drawing | Brecht Van Lommel |
2010-01-30 | Fix #19980: crash with opengl render active viewport. | Brecht Van Lommel |
2010-01-30 | Fix #19875: drawing smoke on graphics cards that do not support | Brecht Van Lommel |
2010-01-16 | GPU_buffer_setup could return a freed buffer. (when VBO's were used) | Campbell Barton |
2010-01-08 | FSAA: properly disable it for first window draw, remove obsolete backbuffer | Brecht Van Lommel |
2010-01-04 | Added OpenGL debugging function to print state information, was using this as | Brecht Van Lommel |
2009-12-11 | Sculpt Branch: | Brecht Van Lommel |
2009-12-09 | Sculpt Branch: | Brecht Van Lommel |
2009-12-09 | Sculpt Branch: | Brecht Van Lommel |
2009-12-09 | VBO: | Brecht Van Lommel |
2009-12-07 | Sculpt Branch: | Brecht Van Lommel |
2009-12-03 | Sculpt Branch: | Brecht Van Lommel |
2009-12-02 | Changes to Color Management | Matt Ebb |
2009-11-25 | Sculpt: fix windows compile issues, pointed out by JMS, thanks! | Brecht Van Lommel |
2009-11-25 | Sculpt: | Brecht Van Lommel |
2009-11-25 | Sculpt: Grid based PBVH | Brecht Van Lommel |
2009-11-21 | patch [#19796] GLEW update by Mitchell Stokes (Moguri) | Dalai Felinto |
2009-11-11 | Sculpt: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r... | Brecht Van Lommel |
2009-11-10 | Math Lib | Brecht Van Lommel |
2009-11-10 | Removed an unused function and changed the VBO functions to use the ARB name ... | Nicholas Bishop |
2009-11-09 | material shader curve factor (same as compo node) | Campbell Barton |
2009-10-29 | Sculpt: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r... | Brecht Van Lommel |
2009-10-28 | OpenGL Render restored. | Brecht Van Lommel |
2009-10-27 | Commit of the sculpt patch (#19672). Further development will be in this bran... | Nicholas Bishop |
2009-10-21 | Make compiler happy, remove doubtful non init usage. | Guillermo S. Romero |
2009-10-20 | Smoke: | Daniel Genrich |
2009-10-19 | Fix #19632: GLSL was not updated for soft/linear light blending modes. | Brecht Van Lommel |
2009-10-19 | Fix #19622: crash in glsl, forgot to commit this file when | Brecht Van Lommel |
2009-10-19 | Fix #19669 and other: triple buffer & icon texture drawing could cause | Brecht Van Lommel |
2009-10-13 | Various warning fixes | Nicholas Bishop |
2009-10-05 | VBO: | Brecht Van Lommel |
2009-10-03 | SVN maintenance. | Guillermo S. Romero |
2009-10-03 | imbusy GSoC'09 branch merge (Vertex Buffer Object support) | Lukas Steiblys |
2009-10-01 | Texture stack influences are now all separate values, and negative | Brecht Van Lommel |