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AgeCommit message (Expand)Author
2020-10-07GPU: Fix assert when using gpu workaround and SSS + light renderpassClément Foucault
2020-10-07GPU: Avoid blit operation modifying the wrong framebuffer during restoreClément Foucault
2020-10-02Cleanup: trailing spaceCampbell Barton
2020-10-02Cleanup: compiler warningsCampbell Barton
2020-10-01Cleanup: avoid applying offset to null pointerCampbell Barton
2020-09-30Cleanup: sort struct declarationsCampbell Barton
2020-09-29Revert "Fix T81002: Images drawn with the Python gpu module no longer draw on...Jeroen Bakker
2020-09-25Fix T80998: DDS Image files are not displayed correctlyJeroen Bakker
2020-09-22Fix T81002: Images drawn with the Python gpu module no longer draw on top in ...Jeroen Bakker
2020-09-19Cleanup: consistent TODO/FIXME formatting for namesCampbell Barton
2020-09-19Cleanup: spellingCampbell Barton
2020-09-19EEVEE: Fix Missing GGX multi-scattering on Glass BSDFClément Foucault
2020-09-19EEVEE: Add support for GGX Multi-scatterClément Foucault
2020-09-19Fix T79557 EEVEE: Normalize in vector math node is not null vector safeClément Foucault
2020-09-18GPUShader: Fix wide line emulation with flat color interpolation.Clément Foucault
2020-09-18GPUImmediate: Add system wide workaround for wide lineClément Foucault
2020-09-18Sculpt: Render Mask and Face Sets with modifiers activePablo Dobarro
2020-09-18EEVEE: Fixed Compilation ErrorJeroen Bakker
2020-09-17Shaders: add emission strength input to Principled BSDF nodeAlex Strand
2020-09-16GPUDebug: Avoid using STREQ on StringRefClément Foucault
2020-09-16Cleanup: spellingCampbell Barton
2020-09-16GPUShader: Add meaningful debug names to builtin shadersClément Foucault
2020-09-16GPU: Add debug groups inside selection codeClément Foucault
2020-09-16GPUDebug: Add function to test if inside a debug groupClément Foucault
2020-09-15Liquid Simulation Display Options (GSoC 2020)Sriharsha Kotcharlakot
2020-09-15Fix T80681 Wireframe is not visible on square planes with 16384 quadsClément Foucault
2020-09-15Cleanup: add missing headers to CMake, formattingCampbell Barton
2020-09-15Fix T80630: potential crash in volume grids in Eevee shadersBrecht Van Lommel
2020-09-15CleanUp: Fixed incorrect parameters to GPU_depth_testJeroen Bakker
2020-09-15Cleanup: spellingCampbell Barton
2020-09-14Fix T80782 GPU: Curve editing widget point size broken after recent commitClément Foucault
2020-09-14Cleanup: GLShader: Use span and default constructor instead of vector(0)Clément Foucault
2020-09-14Cleanup: GPUDebug: Use Vector instead of custom stackClément Foucault
2020-09-14GL: Make use of the new debug layerClément Foucault
2020-09-14GPU: Add debug groupsClément Foucault
2020-09-14GL: Fix linking errors being useless.Clément Foucault
2020-09-13Cleanup: spelling, update function name in commentsCampbell Barton
2020-09-12Fix remaining GL calls/type preventing from building due to recent cleanupClément Foucault
2020-09-12GPU: Fix wrong state before python callbacksClément Foucault
2020-09-12Cleanup: GPU: Rename GPUStateManager to StateManager to follow styleClément Foucault
2020-09-12Cleanup: GPU: Remove unused GPU_debugClément Foucault
2020-09-12Cleanup: Remove GLEW dependencies outside of GL moduleClément Foucault
2020-09-12GPU: Add Image Load Store extension supportClément Foucault
2020-09-11Cleanup: spelling, correct commentsCampbell Barton
2020-09-11GPUState: Fix missing changed program point size stateClément Foucault
2020-09-11Fix T80327 UI: Glitches in UI drawingClément Foucault
2020-09-10GPUBatch: Do not unbind shader after drawing.Clément Foucault
2020-09-10GPUImmediate: Fix wrong resize of immBatchAtMostClément Foucault
2020-09-10GPUState: Fix Point Size issuesClément Foucault
2020-09-10GL: Wrap extension support inside GLContextClément Foucault