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AgeCommit message (Expand)Author
2018-08-14Cleanup: remove unused basic shader, we use many specialized shaders now.Brecht Van Lommel
2018-08-14GPUShader: Fix previous "old Nvidia" fix commitClément Foucault
2018-08-14Cleanup: GPU codegen: remove most of legacy codeClément Foucault
2018-08-14Cleanup: Rename GPU_* functions to make more senseClément Foucault
2018-08-14Fix T55802 shader compile bug with texture gather on old Nvidia cardClément Foucault
2018-08-10GPUMaterial: Fix color ramp node with constant interpolationClément Foucault
2018-08-10GPUMaterial: Group all colorband texture togetherClément Foucault
2018-08-09Eevee: Principled BSDF: Add support for the sheen parameterClément Foucault
2018-08-08Eevee: Use "constant folding" for the principle shaderClément Foucault
2018-08-08GPUMaterial: Fix Material appear broken when using sliders to tweak propsClément Foucault
2018-08-08Eevee: Remove some of the non-necessary uniformsClément Foucault
2018-08-03GPUShader: Fix warning in release build.Clément Foucault
2018-08-02GPUShader: Add name for debugging & identifying shaders.Clément Foucault
2018-08-01GPUMaterial: Fix assert when shader failed to compile.Clément Foucault
2018-08-01GPUMaterial: Make Mapping node use UBO storageClément Foucault
2018-08-01GPUMaterial: Make Localize tree live longerClément Foucault
2018-08-01GPUMaterial: Fix nearest samplingClément Foucault
2018-08-01GPUUniformBuffer: Fix bad memcpy error catched by asanClément Foucault
2018-07-31GPUFrameBuffer: Put active framebuffer in GPUContextClément Foucault
2018-07-31GPU: Replace malloc/calloc/realloc/free with MEM_* counterpartClément Foucault
2018-07-31Cleanup: styleCampbell Barton
2018-07-31New Grease Pencil object for 2D animationAntonioya
2018-07-30DRW: Add option to only resolve framebuffer colors without depth testClément Foucault
2018-07-27Cleanup: Remove occurances of GPULampClément Foucault
2018-07-27GPUTexture: Fix wrong texture size checkClément Foucault
2018-07-27Fix GPU build error after recent commit.Brecht Van Lommel
2018-07-27Fix T55888: Eevee: crash when shadow cube size is > 512pxClément Foucault
2018-07-21Eevee: Principled: Fix Subsurface input behaviourClément Foucault
2018-07-20GPUMaterial: Cleanup unused headersClément Foucault
2018-07-20GPUMaterial: Texture Node: Add support for Cubic filteringClément Foucault
2018-07-20GPUMaterial: Texture Node: support for nearest (closest) filtering methodClément Foucault
2018-07-20GPUMaterial: Optimize and fix blending in box mappingClément Foucault
2018-07-20Fix build error with release + debug info build.Brecht Van Lommel
2018-07-19GPU: Add GC to FBOs and UBOs and centralize all GCsClément Foucault
2018-07-19Cleanup: styleCampbell Barton
2018-07-18Cleanup: style for GPU moduleCampbell Barton
2018-07-18GPU: Fix build error on Mac and Windows.Clément Foucault
2018-07-18GWN: Port to GPU module: Replace GWN prefix by GPUClément Foucault
2018-07-18GWN: Port to GPU module: Move files to GPUClément Foucault
2018-07-16Smoke: Port display to Workbench + object modeClément Foucault
2018-07-15GPU_matrix: use Blender's naming conventionsCampbell Barton
2018-07-15Cleanup: split GPU_batchCampbell Barton
2018-07-15Merge branch 'master' into blender2.8Brecht Van Lommel
2018-07-15Cycles: add voronoi features and distance settings from Blender.charlie
2018-07-14GPU_batch: fix error w/ interior line removalCampbell Barton
2018-07-13Merge branch 'master' into blender2.8Campbell Barton
2018-07-13Nodes: add sqrt, ceil, floor and fract to math nodes.Charlie Jolly
2018-07-10Fix accidentally removed particle function in GLSL, still not supported though.Brecht Van Lommel
2018-07-10GPUTexture: Refactor of texture creation & new featureClément Foucault
2018-07-08Cleanup: rename 'ct' to 'len' for gpuCampbell Barton