Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2018-05-03Metaball: Move handles shader to draw/modes/shader and reference them in draw...Germano
2018-05-02GPUShader: Remove unused envelope shaders.Clément Foucault
2018-05-02GPUShader: Optimize Multisample resolve shader.Clément Foucault
2018-05-02GPUShader: Add GPU_SHADER_2D_IMAGE_MULTISAMPLE_2/4/8/16Clément Foucault
2018-05-02GPUShader: Fix simple lighting modulating alpha colorClément Foucault
2018-05-02GPUTexture: Fix wrong multisample texture size.Clément Foucault
2018-05-02Eevee: Fix vertex color being in srgb space.Clément Foucault
2018-04-30GPUTexture: Add support for GPU_RG16.Clément Foucault
2018-04-30DRW: Remove DRWTextureFormat in favor or GPUTextureFormat.Clément Foucault
2018-04-28UI: Number slider uniform fillingDalai Felinto
2018-04-28UI: Remove hardcoded 11 uniform parametersDalai Felinto
2018-04-28UI: Add icon color saturation preferenceCampbell Barton
2018-04-27Fix missing action zones and emboss in the 3D viewport.Brecht Van Lommel
2018-04-27WM: new offscreen window draw method to replace all existing methods.Brecht Van Lommel
2018-04-26UI: desaturate toolbar icons that the mouse is not over.Brecht Van Lommel
2018-04-25UI: shrink operator menu hold triangle a littleCampbell Barton
2018-04-25WM: Add GHOST lazy init for background mode.Clément Foucault
2018-04-25Silhouette Overlap OverlayJeroen Bakker
2018-04-24OpenGL: Remove remaining instances of GL_RGBA16F_ARB.Clément Foucault
2018-04-22Remove unused shaderCampbell Barton
2018-04-22Cleanup: trailing spacesCampbell Barton
2018-04-21Cleanup: styleCampbell Barton
2018-04-21View3D: Atenuate banding artifacts on background gradient.Clément Foucault
2018-04-20Fix frame-buffer texture creationClément Foucault
2018-04-20UI: Support for runtime geometry iconsCampbell Barton
2018-04-19Fix mistake in previous GLSL cleanup commit.Brecht Van Lommel
2018-04-19Cleanup: removed unused GLSL shader functions.Brecht Van Lommel
2018-04-19Remove Blender Internal and legacy viewport from Blender 2.8.Ton Roosendaal
2018-04-19Merge branch 'master' into blender2.8Campbell Barton
2018-04-19Cleanup: styleCampbell Barton
2018-04-19Cleanup: styleCampbell Barton
2018-04-17Remove game properties in image editorDalai Felinto
2018-04-17Removing Blender Game Engine from Blender 2.8Dalai Felinto
2018-04-17GPU: Add GPU_SHADER_INSTANCE_VARIYING_ID_VARIYING_SIZE.Clément Foucault
2018-04-16Depsgraph: remove EvaluationContext, pass Depsgraph instead.Brecht Van Lommel
2018-04-16GPU/DRW: Add GPU_R16UI format.Clément Foucault
2018-04-16Cleanup: indentationCampbell Barton
2018-04-15Cleanup: Make access to widget triangle defines explicitJulian Eisel
2018-04-15Fix button triangle for "hold action" not workingJulian Eisel
2018-04-12GPUSelect: Remove glFinish() that was causing bad perf issue.Clément Foucault
2018-04-09UI: Fix widget shader on certain compiler.Germano
2018-04-09GPU Shader: Cleanup: Remove unnecessary ";"Germano
2018-04-09UI: Fix widget shader on certain compiler.Germano
2018-04-09GPU Codegen: Fix assert caused by GC of failled shaders.Clément Foucault
2018-04-08GPU Select: Remove warnings on Intel GPU.Clément Foucault
2018-04-08UI: Perf: Use GWN_draw_primitive for drawing viewport textures.Clément Foucault
2018-04-08BLF: Opti: More clever sampling for blured glyphs.Clément Foucault
2018-04-08BLF: Opti: Draw only one quad per shadow/blurred glyph.Clément Foucault
2018-04-07UI: Perf: Port color widgets to batch.Clément Foucault
2018-04-06GPUShader: Add GPU_SHADER_2D_WIDGET_BASE_INST shader.Clément Foucault