Age | Commit message (Expand) | Author |
2012-12-21 | Additional fix in glsl shaders: "Darken" was using different formula as render. | Ton Roosendaal |
2012-12-21 | Bug fix #33639 | Ton Roosendaal |
2012-12-21 | replace MIN/MAX 3,4 with inline functions | Campbell Barton |
2012-12-21 | DDS compressed textures now make use of the anisotropic filtering setting. | Mitchell Stokes |
2012-12-20 | Fix #33630: DDS compressed textures were not actually using mipmaps for minif... | Brecht Van Lommel |
2012-12-18 | fix [#33598] Regression in 2.65 while opening a 2.64 file | Campbell Barton |
2012-12-18 | style cleanup | Campbell Barton |
2012-12-17 | Added GPL header to sconscripts! | Bastien Montagne |
2012-12-15 | Attempted fix #33546: GPU mipmap generation is not working on some ATI cards, | Brecht Van Lommel |
2012-12-11 | define the size of matrix args for both rows/cols. | Campbell Barton |
2012-12-05 | Fix #33417: add back GPU Mipmap Generation option, apparently with this disabled | Brecht Van Lommel |
2012-12-03 | Fix #33371: blender freezing in material draw mode. | Brecht Van Lommel |
2012-12-02 | Fix #33376: non-square DDS textures were mapped wrong in the viewport / game ... | Brecht Van Lommel |
2012-11-28 | GPU: remove GPU Mipmap Generation option and just always enable it, it's an old | Brecht Van Lommel |
2012-11-24 | BGE: Committing a patch from HG1 to fix [#30262] "bgl.glClipPlane don't work ... | Mitchell Stokes |
2012-11-15 | Image thread safe improvements | Sergey Sharybin |
2012-11-14 | buildsystem cleanup: remove duplicate source & includes for scons, | Campbell Barton |
2012-11-06 | Fixes related to #33087: | Brecht Van Lommel |
2012-11-05 | Cycles: improve Anisotropic BSDF node, changing the Roughness U/V inputs to | Brecht Van Lommel |
2012-11-03 | code cleanup: float <> double conversion. | Campbell Barton |
2012-11-03 | style cleanup: tabs & whitespace | Campbell Barton |
2012-11-01 | fix for possible buffer overflow in gpu_nodes_get_vertex_attributes() and hai... | Campbell Barton |
2012-11-01 | style cleanup | Campbell Barton |
2012-10-30 | style cleanup | Campbell Barton |
2012-10-30 | Fix for own r51737. | Bastien Montagne |
2012-10-29 | Complete fix for [#33002] Wrong vertex color. | Bastien Montagne |
2012-10-25 | Fix issue after commit 50282: float texture painting non-color data textures did | Brecht Van Lommel |
2012-10-25 | Better fix for #32837: DDS compressed textures now no longer need to be flipped | Brecht Van Lommel |
2012-10-23 | rename api functions... | Campbell Barton |
2012-10-23 | Fix #32943: sculpt mode draw crash with VBO and flat shaded, hidden faces. | Brecht Van Lommel |
2012-10-22 | Fix #32522: Object's diffuse color not showing in Sculpt Mode | Sergey Sharybin |
2012-10-21 | style cleanup: trailing tabs & expand some non prefix tabs into spaces. | Campbell Barton |
2012-10-20 | Fix for drawing meshes with VBOs disabled in sculpt mode | Nicholas Bishop |
2012-10-19 | Fix for VBO drawing in multires sculpting | Nicholas Bishop |
2012-10-18 | Fix #32903: bring cycles glsl up to date with latest changes. | Brecht Van Lommel |
2012-10-14 | style cleanup | Campbell Barton |
2012-10-10 | Google Summer of Code project: "Smoke Simulator Improvements & Fire". | Daniel Genrich |
2012-10-06 | Improve flat-shaded VBO drawing for sculpt meshes | Nicholas Bishop |
2012-10-06 | Code cleanups for PBVH GPU buffers | Nicholas Bishop |
2012-10-05 | Cycles: add "From Dupli" option for texture coordinate node. This gets the | Brecht Van Lommel |
2012-10-01 | Fix #32695: Can't disable color management for 3D view | Sergey Sharybin |
2012-10-01 | Fix: gpu_colors_enable could cause 3d display corruption because it always en... | Antony Riakiotakis |
2012-10-01 | mask data is no longer automatically added when sculpting (except when there ... | Campbell Barton |
2012-09-30 | Revert changes made to support diffuse color when sculpting | Sergey Sharybin |
2012-09-26 | Fix #32663: Sculpt masks are too dark | Sergey Sharybin |
2012-09-23 | Fix #32522: Object's diffuse color not showing in Sculpt Mode | Sergey Sharybin |
2012-09-20 | style cleanup | Campbell Barton |
2012-09-18 | Fix #31539, painting in image editor while in object mode does not update mip... | Antony Riakiotakis |
2012-09-17 | fix for node socket text buttons not scaling with DPI, also quiet -Wundef war... | Campbell Barton |
2012-09-15 | Color Management, Stage 2: Switch color pipeline to use OpenColorIO | Sergey Sharybin |