Age | Commit message (Expand) | Author |
2018-02-28 | Merge branch 'master' into blender2.8 | Brecht Van Lommel |
2018-02-28 | Merge branch 'master' into blender2.8 | Brecht Van Lommel |
2018-02-28 | Code cleanup: make viewport free simpler and consistent with GPU module. | Brecht Van Lommel |
2018-02-28 | Cleanup: comment for depth picking code, const args | Campbell Barton |
2018-02-28 | Cleanup: use 'uint' for GPU_select | Campbell Barton |
2018-02-27 | Merge branch 'master' into blender2.8 | Campbell Barton |
2018-02-27 | GPU_select: correction to select-pick-finalize | Campbell Barton |
2018-02-27 | Merge branch 'master' into blender2.8 | Campbell Barton |
2018-02-27 | GPU_select: utility function to finalize selection | Campbell Barton |
2018-02-26 | WM/GPU: Clear VAO cache of batch preset when switching context. | Clément Foucault |
2018-02-26 | DRW: Add new Draw Manager OpenGL Context. | Clément Foucault |
2018-02-23 | Eevee: add Principled Volume shader. | Brecht Van Lommel |
2018-02-23 | Eevee: add blackbody shader node support. | Brecht Van Lommel |
2018-02-23 | GPU: fixes for string socket types in shader nodes. | Brecht Van Lommel |
2018-02-23 | Eeevee: add temperature grid support, make color grid unpremultiplied. | Brecht Van Lommel |
2018-02-18 | Merge branch 'master' into blender2.8 | Campbell Barton |
2018-02-17 | Fix GL_FRAMEBUFFER_UNSUPPORTED warning in console on macOS. | Brecht Van Lommel |
2018-02-16 | Metalball drawing: rename mball helpers to handles | Germano |
2018-02-15 | Merge branch 'master' into blender2.8 | Campbell Barton |
2018-02-15 | Cleanup: rename BLI_thread.h API | Campbell Barton |
2018-02-15 | Merge branch 'master' into blender2.8 | Sergey Sharybin |
2018-02-15 | Cleanup: use '_len' instead of '_size' w/ BLI API | Campbell Barton |
2018-02-15 | Cleanup: style, warning | Campbell Barton |
2018-02-14 | Merge branch 'master' into blender2.8 | Brecht Van Lommel |
2018-02-14 | Cycles: restore Particle Info Index for now, keep it next to Random. | Brecht Van Lommel |
2018-02-14 | DRW: Refactor: Make use of the new Gawain long attrib support. | Clément Foucault |
2018-02-14 | Merge branch 'master' into blender2.8 | Brecht Van Lommel |
2018-02-14 | Cycles: change Index output of Hair and Particle Info to Random, in 0..1 range. | Brecht Van Lommel |
2018-02-14 | GPU: use alpha blend that works for drawing to transparent buffer. | Brecht Van Lommel |
2018-02-14 | GPU: don't use multisample for entire window, only for offscreen 3D viewport. | Brecht Van Lommel |
2018-02-13 | GPU: add offscreen buffer drawing utility functions. | Brecht Van Lommel |
2018-02-13 | Code cleanup: stop using rectangle textures in window draw, simplify code. | Brecht Van Lommel |
2018-02-09 | Merge branch 'master' into blender2.8 | Brecht Van Lommel |
2018-02-07 | GPU: Remove Mesa + Vega hack. | Clément Foucault |
2018-02-06 | Use eObjectMode for function arguments | Campbell Barton |
2018-02-06 | Object Mode: Use eval_ctx mode for drawing, paint & modifiers | Campbell Barton |
2018-02-03 | Merge branch 'master' into blender2.8 | Brecht Van Lommel |
2018-02-03 | Cycles: add Vector Displacement node and extend Displacement node. | Brecht Van Lommel |
2018-02-03 | Eevee: Render: Fix emission shader normal output | Clément Foucault |
2018-02-01 | Eevee: Render: Fix Normals of refraction shader. | Clément Foucault |
2018-02-01 | Merge branch 'master' into blender2.8 | Germano |
2018-02-01 | gpu_shader_material: Correct incorrect glsl texture of Voronoi, Noise, and Mu... | Germano |
2018-01-31 | Eevee: Fix indentation and fix output normal of emission shader. | Clément Foucault |
2018-01-24 | Fix for fix w/ GPU_batch_wire_from_poly_2d_encoded | Campbell Barton |
2018-01-24 | Fix bug in view navigation icons | Campbell Barton |
2018-01-23 | Merge branch 'master' into blender2.8 | Brecht Van Lommel |
2018-01-23 | Cycles: change material output displacement to vector. | Brecht Van Lommel |
2018-01-23 | Cycles: add Displacement node. | Brecht Van Lommel |
2018-01-20 | GPU_batch: Add GPU_batch_wire_from_poly_2d_encoded | Campbell Barton |
2018-01-19 | Fix sculpt error freeing NULL vertex buffer | Campbell Barton |